etrayamods: (Default)
∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayamemes2026-04-03 09:40 am

TDM 013

Event Summary
Genre: Courtly Fantasy/Surreal Workplace/Comedy

Premise: New arrivals find themselves stepping out of their home worlds through mirrors into Parc Monceau, a theme park built by Aurora and her companion bots for the current in game mission.

Tone: Lighthearted, with a side of murder.

Objectives:Complete assigned jobs and integrate into park operations, participate in mandatory team building activities, and don't forget to clock in and out for your shifts!

❬ ARRIVAL ❭
Arrival does not go as expected. Within one of the theme parks exists a Hall of Mirrors, which reflects back duplicates of those who look within them. However, starting on April 3rd, it isn't just duplicates in the mirrors.

All sorts of strange people materialize and walk through the reflected glass. While certainly paranormal, given the last several weeks within Parc Monceau, it's hardly surprising. These materialized people don’t tend to stick around too long, and all of them typically dissipate with the morning light. But some do not.

Parc Monceau presents itself as a living painting - an idealized vision of aristocratic Europe, where every guest and staff member alike becomes part of the performance. Every guest who steps within its' borders is expected to become part of that illusion, and are provided with elaborate costumes to do so. Sculpted hedges, manicured gardens, and elegant fountains paint a pretty picture outside the massive castle, while within it, the walls are decorated with pretty paintings and stained glass. The park focuses on immersive experiences over rides: cuisine that feels drawn from personal memory, reenactments that seem almost too familiar, and intimate attractions like the Tunnel of Love where honesty comes unbidden. Everything here is polished to perfection and just slightly uncanny - an illusion of refinement that invites you to step in and play your part.

On the horizon, one can spot evidence of other theme parks. New arrivals may wander from theme park to theme park to their hearts content, but they cannot exit the parks themselves without dissipating until they are accepted into the game.

As Etrayans filter in for their work, it becomes apparent that the staff has unexpectedly grown. Newcomers who have come into Etraya through mirrors do not yet have earpieces nor network access.

But there is no time to explore, the bots descend upon you and anyone else that does not fizzle with dawn breaking, including established Etrayans. They will bring you back to a central point behind fences, trees, and facades into a modest, dingy office building.
❬ BASE OF OPERATIONS ❭
The office building looks like it does not get much use, but it still requires swipe badges to get inside. These will be handed out with a lanyard, alongside temporary earpieces to assist with translation. It has two floors and an elevator to navigate between them. Each floor has cubicles, storage rooms with props, costumes, and materials pertaining to the parks.

There is a conference room, which contains a long table with an overhead projector and a case of slides. This is where the bots will leave you to meet and mingle with your brand new coworkers! The slide on the projector reads:

"TIPS AND TRICKS TO SAVE YOUR WORLD:"
   ✔️Try not to die too often!
   ✔️Know when to compete and when to collaborate!
   ✔️Networking!


There are some activity stations with supplies and instructions to ease and hasten this meeting, as everyone really must get back to work.

Get ready for team building activities!
  • Explain briefly what Etraya is about.
  • Ask a question about your partner’s strengths and weaknesses.
  • Headbands with a deck of cards. Without looking, place a card into your headband. Your teammate will do the same. Take turns asking questions to try to figure out what you are before your partner.
  • Communicate what sort of animal you think you would be, without writing it down or saying it. Acting only!
  • Dress up day! It is a box of costumes. Put some pieces on and take a picture with the provided Polaroid camera. These pictures will be pinned up on the bulletin board.
  • Fix a bad mood! Smile broadly at another teammate and point to your smile to remind them to stay positive!
  • Get to know you, or else! Take turns asking each other questions. For every question your cohort doesn’t answer, they must instead drink a packet of hot sauce!
  • Mocktail station. It’s what we had in the vending machine! Make your new coworker a beverage. Please be mindful to not take too much ice.

There is a break room with a fridge full of yogurt and coffee creamer, alongside bagged lunches. Outside of the park, this will be your reliable location to find sustenance!

A little down the hall, the staff locker room has enough lockers for everyone to store their things, and a dozen stalls with showers and toilets. Toothbrushes and toothpaste is provided - but please label your toothbrush with the provided permanent marker! Some of them are the same color and design, and we'd just hate to see any toothbrush fights.

There is a room with a plaque labeled "emergency lockdown supplies". It's open, and there's a stack of sleeping bags and pillows along with a box of first aid kits and flashlights.

And at the end of the hall is the security office with dozens of screens showing the goings-on in the parks. The closet here contains dog-catching poles, handcuffs, and duct tape. Just in case.

When you go to leave, there is a punch clock with a spot to swipe the badge attached to your lanyard. It will print out a "Hi! My name is____" sticker with a random job printed at the bottom. This will be your assigned job for the day. These jobs seem utterly randomly generated, a slapdash effort to include and integrate newcomers. They range from the absurdity of "hot dog collector" to a bit more realistic yet vague, like "survey maker".

When the day is done, you are to swipe your badge to properly clock out.

Those who forget to make have a very strange night, indeed.
❬ SLEEPSTALKER ❭
Those who forget to punch out may find themselves sleepwalking into the spare costumes department out back and donning a random mascot costume. From there, you will have strange nightmares as you chase those who are up and about in the parks. What you do with them is really up to you.

To those inside the office building, the only hint that this may even be happening is via security camera surveillance. From there, perhaps a plan for capture and intervention can be staged. Hopefully, the sleepwalker has not lost their badge and can be safely clocked out to return them to normal. Or they will need to be cut out of the costume if this solution does not come to the others.

If someone decides or happens to kill a Sleepwalker, they won’t stay dead for long. They will get back up, though seemingly fused and mutated horribly with their costume. Better kill them again for good measure. Hopefully that will fix it.

Sleepwalkers cannot be woken up normally and will not remember anything that happened in this state.
❬ NOTES ❭
📌 — This TDM exists within the current Etraya mission, a vast multi-theme park with four separate themes.

📌 — New arrivals can explore the theme parks, but are otherwise confined to this general area. Etrayans can bring them things from outside in the meantime if necessary. More information on the theme parks can be found on the mission log, but reading it isn't necessary to interact with the TDM!

📌 — Etrayans are welcome to spend the night in the office building or the park itself to try to figure out why this is all happening.

📌 — This TDM works as a mini fourth-wall. If wanted, those in game are free to remember those who appear out of the Hall of Mirrors regardless of if they app into the game.

📌 — New arrivals will not yet lose points, but dying too many times may have consequences. Please let us know if you die. Thanks!
halfshit: (Default)

[personal profile] halfshit 2026-04-03 06:42 pm (UTC)(link)
Would anything in particular happen if somebody started breaking the mirrors in the Hall of Mirrors?
intrepidness: (Default)

[personal profile] intrepidness 2026-04-03 08:48 pm (UTC)(link)
Nike has the ability to connect to world's by hearing their voice and sensing its emotions, in order to control the weather (and other fun abilities that I may or may not use at all). With her at the theme park, what will she pick up in her initial surroundings feeling-wise? Will she quickly notice it isn't her world? Or if it is artificial vs nature-wise? What time period would the European theme park be? I want to assume medieval, but I want to be absolutely certain before writing her top level because this girl observes everything.

Without the earpiece, what type of language would she hear? (Japanese is the only language in her canon world even if the setting is medieval European times.)

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what_is_a_man: (Legends // You're not like other humans.)

Re: mod queries.

[personal profile] what_is_a_man 2026-04-04 04:12 am (UTC)(link)
So, quick question regarding the bots abilities. Would the bots have any way to corral characters with the ability to turn themselves incorporeal, like Dracula's mist form?

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thedeadtwinofnarcissus: (Chatting)

[personal profile] thedeadtwinofnarcissus 2026-04-04 06:55 am (UTC)(link)
Hello! I have returned! I have a question before I try this TDM and game again.

For someone who can either see/communicate with ghosts and is generally a ghost himself, are there any ghosts in this amusement park? And in this setting in general. I'm wondering how unusual things will feel for Gene.
letmelive: (And I'm haunted)

[personal profile] letmelive 2026-04-04 02:39 pm (UTC)(link)
Are there clothes for people who are perhaps extremely dirty to change into in the base of operations or is it just costumes?
meingottbestie: (14)

Franziska von Karma 💼 Ace Attorney

[personal profile] meingottbestie 2026-04-03 05:17 pm (UTC)(link)
🎡 Arrival
"Enough!" Franziska digs in her heels quite literally with the companion bots trying to usher her along to wherever it is they would have her dragged off towards. While absolutely unwilling to even slightly acknowledge let alone admit how overwhelmed she feels in this precise moment, Franziska does not have an adequate grasp on her current surroundings or situation that she's willing to simply go along wherever she is directed. Turning away from the robots, Franziska zeroes in on the nearest humanoid she can spot. "You there!"

And if there is any question who she might be beckoning, Franziska points directly at the Etrayan she's spotted whether they're completing a task or simply trying to enjoy a day at the Parc.

"You will explain to me immediately what is going on."

Whoever it is had better start talking, or a finger won't be the only thing pointed at them. Attempts to ignore her or not respond will be swiftly met with a crack of the whip at her side.


📌 Base of Operations
"Is this some kind of joke?" Franziska scoffs. She currently has a headband, but it is not on her head. Franziska instead allows it to dangle, pinched between two fingers. The dichotomy between what information she's received about Etraya and the current situation, and this are a stark contrast from one another. "All the worlds are supposedly ending, and they would have us play foolish games made for foolish children?"

Truly, the universe is doomed.

Well, Franziska von Karma is not going to be one to sit about idly. She tosses the headband directly into the nearest trash bin where it belongs, and swiftly exits the conference room. She does not get far until she's directed to the punch clock. Franziska has half a mind to simply move right past the companion bots and go her own way, but decides it is faster to simply comply rather than argue. Swiping the badge, she takes the sticker, but does not bother looking at it.

Not that it would do her much good were she to care. Assistant with no further description is a bit too vague to direct her towards anything in particular.

Which could be potentially frustrating for her when someone in need of an assistant runs into her, but who would do something like that?


👨‍⚖️ ooc;
Prose or brackets is entirely fine, and I will match your style! Feel free to riff on the above prompts, or make something else up entirely, but if you need to run anything by me first, feel free to PM or hit me up on plurk ([plurk.com profile] rebreather. But genuinely, feel free to go nuts.
lockdownbuild: (pic#17988102)

Arrival

[personal profile] lockdownbuild 2026-04-03 05:43 pm (UTC)(link)
Considering their location, Aliarra has to wonder if this girl thinks she's part of the exhibit. The only thing keeping her from blending in perfectly with this facade of medieval mummery is not looking fancy enough in her ordinary clothing, which otherwise hails from the same sort of aesthetic as the park invokes. Between that and how ridiculously rude the question is, Aliarra finds herself pausing in disbelief.

Just a bit too long. When the whip cracks, it leaves behind a rather heavy tension. Aliarra can be! Is! Diplomatic! But when weapons come out, you don't mess around. She sticks out one hand, just in time to wrap her fingers around the haft of a polearm that descends from the sky in a wash of holy fire to slam into the ground in perfect position.

"What, precisely, do you want explained?" she says, as neutral as she can be with a potential battle line drawn.

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beenwaitinglong: (Aroma)

sax intensifies i am so sorry

[personal profile] beenwaitinglong 2026-04-04 04:35 am (UTC)(link)
"Analyst."

Ripped out of one hellish reality and into a strange one, told the world is ending, put to work for a bunch of obnoxious robots, and he's given a nametag that reads "analyst" with no further elaboration. He'd make a joke about red tape but, well...

After spending roughly ten minutes kicking his feet up on his desk, Godot grows bored of the idle rebellion. They want to make him an analyst? He'd better go find something to analyze. Like the coffee machine in the break room. Seems like that could use a good, thorough analysis.

It takes a bit for him to find the coffee, stashed in a closet nowhere near the break room-- presumably because the robots don't drink any. Arms full with a box of coffee, he heads back the way he came only to collide with a "coworker" on the way and nearly drop it all.

Nearly, of course. And a real lawyer doesn't fluster at a close collision, either.

"Perdon, there, little lady," he says. "Almost made me drop my box of black magic."

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feytality: (abort abort abort)

arrival;

[personal profile] feytality 2026-04-06 08:19 pm (UTC)(link)
[ maya doesn't respond at first, not because she's trying to ignore franziska, but because she's just staring at franziska and wondering how the heck she died. she's too young to be dead! ]

[ this of course, means that the whip is getting cracked. maya jumps about five feet into the air like a scooby doo scene, thoroughly snapped out of it ]


I-I don't know! I was hoping you did!
halfshit: (oo4)

shirley dander | slow horses

[personal profile] halfshit 2026-04-03 11:55 pm (UTC)(link)
I. ARRIVAL
[There's a long, harrowing moment in which Shirley is quite confident she's fully cracked. Lost her entire mind, started hallucinating and all. The whole world had been spinning when she'd banged and slammed her way out of Slough House, from adrenaline and rage and a deep nauseous despair with no outlet, spinning round and round until it had spun sideways and now she's here, like Alice in Bloody Fucking Wonderland staring at her reflection in a carnival hall of mirrors.

There are bloodstains on her jumper, still damp, where the Frenchman's blood had come spattering out of his head. Her hair's tousled. She looks like she hasn't slept in days. All around her, the reflections seem to mock her. Some are standard carnival mirror distortions, others... She looks happy in one. Maybe how she'd look in a different universe where things worked out better and she wasn't a slow fucking horse being oh so slowly turned into glue. One of them isn't even her, it's—

She punches the mirror. And then she punches it again. It shatters with a satisfying crack, shards of broken glass raining down on her. Her knuckles are bloody, but she doesn't care. Just keeps punching, lets out a yell for good measure. Here's an outlet, and it's not a meaningful one, but breaking things feels good, the bright sharp pain of the cuts on her hand feel good compared to the sick twisting in her stomach, and so she doesn't stop until she hears someone else's footsteps echoing through the corridor.

Quickly, she grabs a shard of glass from the ground to use as a makeshift knife. If it cuts her palm a bit, she doesn't really notice. What's one more cut right now? All her destruction has created enough of a blind spot in the mirrors' reflections that whoever's coming hopefully won't see her as she rounds a corner, flattens her back against the wall, and waits.

The plan: ambush the person coming. Grab them, put the glass shard to their throat and demand answers about where she is and what the fuck is going on.]

II. BASE OF OPERATIONS
[There's still blood on her jumper. A few crumbs fall on it as Shirley gnaws miserably on a sandwich out of a bagged lunch she found in the fridge. (She doesn't know who the lunch belongs to. Doesn't care. No name on the bag makes it basically communal property, right, no matter how many Helpful Refrigerator Flow Charts Catherine hangs on the Slough House office fridge that asks any scroungers whether they brought in the food they're about to eat and, if not, to please not eat it.) She debates picking at the crumbs – the blood's dry now, it's not like she'd be getting it all over her fingers – but opts to let them lie. Jumper's ruined anyway.

Around a mouthful of bacon, lettuce, and tomato, she addresses the poor sod she's paired off with for this particular exercise.]


Go on, then. Strengths and weaknesses or whatever.

[She doesn't much care about the answer, beyond it being a potential useful piece of information if this person ends up being secretly evil or something and she has to fight them. In which they'd just lie anyway.

She takes another bite of the sandwich.]

III. SLEEPSTALKER
[Having raided every office and closet for anything remotely useful lying around – she's grabbed a torch from emergency supplies and a pair of handcuffs and a roll of duct tape from the security office, and stuffed them all into her jacket pockets – Shirley is sitting in a chair in front of the security cameras with her feet up on the desk, swiveling idly, eyes glued to the screens. It's boring, but not like she was gonna sleep anyway. And god knows staring at security cameras is more familiar and makes a fuck of a lot more sense than anything else that's happened today.

When she clocked out earlier, she'd gotten a little print-out sticker that says: "Hi! My name is Shirley :)" and "Personal Soup Aide." The sticker is currently stuck to her blood-stained jumper, half-hidden beneath her jacket.

Something on one of the monitors catches her eye. If she had to describe it, she'd call it "Disneyland actor who's finally snapped," or maybe, "the thing the security guard sees in the horror movie right before they die." Which doesn't bode well for her.]


Jesus Christ, [she mutters under her breath as she starts hurrying towards the place that camera covers, fast enough to hopefully catch whatever it was, careful enough that hopefully she'll be able to sneak up on it. She might run into it, or might run into somebody else who remembered to clock out.]

IV. WILDCARD
[Anything else that strikes your fancy! I'm available at [plurk.com profile] sprucemoose for plotting, or feel free to just wing it!]
fortitudosalutis: (019)

Arrival

[personal profile] fortitudosalutis 2026-04-04 12:16 am (UTC)(link)
[ Carver makes a point of doing his rounds whenever there's a chance in the environment. New people show up at weird times, on no predictable pattern he's been able to find. And so he checks because one day someone familiar and welcome like Bossie might show up or there might be an enemy like Dixon, and it's best to be prepared either way.

It's different this time. New ground, weirder ground, mirrors showing him strange, distorted versions of himself and all his sins.

He knows the sound of breaking glass, though. Of someone shouting. And why not investigate.

He keeps a hand on his knife as he approaches, calm and controlled. ]

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Base of Operations

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awayout: (oo6)

clea | clair obscur: expedition 33

[personal profile] awayout 2026-04-03 11:56 pm (UTC)(link)
I. ARRIVAL: HALL OF MIRRORS (CW: SUICIDAL IDEATION, THOUGHTS OF SELF-HARM), (SPOILERS FOR C0:E33 ACT 3)
[Verso—

Time stretches endlessly, days pass in years, seconds pass in hours, on and on like a river wearing a new path through its bed until it's completely changed the course of her. How long has she spent in the twisted ruins of her home, alone save for the monsters she paints and the ghost of a boy who isn't quite her brother.

Her brother.

Her brother is alive, she saw him. Verso—

She stands in the hall of mirrors and contemplates the stranger that she sees. Her skin looks like old paint, faded and flaking, gold smeared here and there across the grey. Her hair's gone white. In another mirror, she appears in full colour, her eyes cold and sharp. In another there's nothing but a scattering of flower petals. In another, a woman who looks similar to her, her same ice-grey eyes staring back at her, but older, her face narrower and strained with age: her mother. In another, there's just a smear of oil paint.

Time stretches endlessly, but at last, she thinks, she could end it. She is no longer a puppet dancing on another woman's strings. Her mind is clear now; she can escape the prison of it. She can ensure she only ever Paints one more, one final instrument of death.

As she turns, she catches a glimpse of another reflection: a girl. Small and monochrome, staring sadly up at her from behind a white porcelain half-mask with her one pale eye. She stops, and reaches out a hand.]

II. ARRIVAL: PARC MONCEAU (CW: SUICIDAL IDEATION, THOUGHTS OF SELF-HARM), (SPOILERS FOR C0:E33 ACT 3)
[She exits the hall of mirrors, exits the castle, ignores passersby as they glance – and then glance again, as though not quite believing their eyes – at the girl with the grey and gold skin. She walks down a gravel path between two hedges. The sun is warm on her skin for the first time in a lifetime; the scent of flowers and the lilting harmonies of birdsong recall a childhood near-forgotten. Was any of it real? Did she once sit with her brother in Lumière's hanging gardens, sketching the finches while he murmured about his day? Did she once play with her sister on the manor grounds, smelling the roses in their manicured beds while the much littler girl scuffed her knees in the dirt? Or has she always been this: a prisoner, trapped in her own head and forged to paint death.

Finally, she reaches an open space and Paints a chevaliere. It's a tall, spindly creature of tarnished metal, a long, slender sword in its grasp. The effort takes time, takes energy, and she finds herself tired. Funny that. She hasn't felt weariness, nor hunger, nor thirst, in so long that she'd forgotten what it was like.

She raises her hand, and it raises the sword. Anyone who comes across her here will see a young woman with white hair, dressed in sturdy working clothes that would put her at home among the Bohemian artists of early 20th century Montmartre, her feet bare, her skin a pale, gold-mottled grey flaking like old paint. An empty suit of armour, eight or nine feet tall, looms above her, still as a museum piece with its sword leveled at her heart.

She stands in silence, and contemplates the sword.]

III. BASE OF OPERATIONS
[Clea regards the box icily. It's absurd. More than absurd, it's obscene. Like the gaping maw of a pitch-black cavern, its guts crawling with unseen horrors, the box looms before her, doubly foreboding for its unassuming, seemingly innocent appearance. Bracing herself for the worst, she reaches reluctantly into its dark, unknowable depths and lifts out a pair of oversized fuzzy mouse ears on a headband.]

I take it we're meant to be playing children's dress-up games.

[The disdain in her voice is thick as molasses.

There is a great deal about this place that she doesn't understand. There is a great deal that she has endured. But for all the enigmas and all the nightmares haunting her past, she's not sure she's ever suffered quite so baffling or quite so severe a blow to her dignity as this.]

IV. WILDCARD
[Anything else that strikes your fancy! I'm available at [plurk.com profile] sprucemoose for plotting, or feel free to just wing it!]
arever: (sunlight)

i, spoilers all the way down

[personal profile] arever 2026-04-04 01:05 am (UTC)(link)
[How long has she been trapped in this mirrored labyrinth? Realistically, it's only been a little while, not even an hour. But time seems to stretch on endlessly with how many reflections she sees. Always red hair, red hair--

There. There's a reflection somewhere in the distance that's of darker hair, of a taller build. Alicia's heart jumps because she recognizes it, but she creeps forward hesitantly. It could be a trick. It could be the other Clea.

The woman standing in front of the mirror isn't the Clea that Alicia remembers. She looks strange, more a representation of living paint than ever. She looks... like Alicia does.

Upon seeing her sister, she makes a small wheezy sound of surprise. If Clea turns, there's another reflection, except this time it's really the younger sister, staring at her with one wide eye. It's her Clea, her Clea, and that feels impossible.]

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ii | e33 spoilers

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intrepidness: (glare)

nike lemercier || the world is beautiful || ota || test driving

[personal profile] intrepidness 2026-04-04 02:16 am (UTC)(link)
[The first thing she notices is the silence underneath everything. Not lack of sound. There's plenty of that in her surroundings. But the other kind. The kind that usually answers back whenever she reaches toward it.

Leaving the hall of mirrors without a second thought or glance, Nike decides to search for anything green and natural. Once she finds it, she presses her hand flat against the nearest hedge and reaches the way she usually does into the wordless inward pull that has never once gone unanswered her entire life.

The world is not reaching back or communicating with her.

She pulls her hand away. Looks up at a sky that is beautiful in a way that makes the back of her neck prickle. Opens her throat just slightly, begins to sing a song, but...

Nothing moves.]


...okay.

[She's still looking all over her new surroundings with the intention to find any large body of water available when something approaches her that is shaped like a person but moves like it has never learned how.

It reaches for her.]


No.

[It keeps coming. She ducks under its arm with the ease of someone who grew up with older sisters, puts gravel between them, and turns with her arms crossed and her chin up.]

I don't know who you are or what you want, but... [She plants her feet firmly on the ground while her hands are now on her hips.] I'm not going anywhere with you! Not without answers! I'll fight you even if you're made of metal!

[She will make every bot assigned to her regret today.]
aershari: (I move)

<3~ Nike. I only saw the anime, but.

[personal profile] aershari 2026-04-04 04:37 am (UTC)(link)
It's.....a little disconcerting, huh? The whole. City thing. I'm still not quite used to it, either. Different realms, sure. Whole other worlds? Still kinda getting used to that. Being expected to help save our home. I'm more used to that with all of my friends at my side. Not that I don't have Vax and Percy, here. But.....sorry. I'm rambling again.

[Keyleth is, of course, resting amid the greenery. And probably sometimes a little camouflaged with it, given her tendency to wear green, even if her hair is red. She glances when she hears the other sing, tilting her head.]

yes! she did.

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Same.

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galacticambition: (the journey)

Marx | Kirby

[personal profile] galacticambition 2026-04-04 03:54 am (UTC)(link)
1: Arrival - Attempted Robotslaughter
“Hey hey hey, back off!”

The 'Five Ws and H' from unknowingly stepping foot into the unknown were forcibly put on the back burner, as a round and armless jester was being carried off by a bunch of mindless drones.

“Let go of me, ya tin cans!”

Is it wrong for an innocent to retaliate in the name of self-defense and especially if prior warnings had been outright ignored?

Whatever the appropriate answer might be, the seemingly defenseless puffball was currently throwing an assortment of attacks at the mechanical kidnappers. Whether it made a dent or more to their metal shells was anyone’s guess, but Marx has no intention to go down without a fight.


2: Base of Operations - If You Don’t Work…
Apparently Marx had little say in the matter, since his stint with the bots had rewarded him with some noticeable bruises rather than his freedom.

So now he’s inside some generic building with a bunch of random nobodies he’d never seen before in his entire life. But hey, at least there's a generous supply of yogurt and bagged lunch!

With a black hole for a stomach, that one crumb of good news outweighed the pile of annoyances by far. As long as there’s food - and tasty ones at that - then he’ll put his best foot forward by being a cooperative member of Team STW(aka Save The World)… for now.

“Alright, what’s the plan?”


3: Sleepstalker - Cause this is Thriller, Thriller Night~
As a citizen of Dreamland - a well-known area and target within the Planet Popstar - sleep and other related activities were more than commonplace. The jester sleepwalking(or in this case, sleepflying) in a themed costume while in his True Form was definitely not.

If the expression on Marx’s face was any indication, then something had gone terribly wrong. The puffball clearly looked distressed but also in a zombified state; what’s going on?


Jester’s Wildcard - Anything goes
Feel free to PM [personal profile] galacticambition or [plurk.com profile] delulumon if you wish to plot, ask questions, or whatever else you might have in mind. Character info, permissions, opt-out, and other such things are in the journal. And no need to worry about matching tag length, style, or anything of that sort. It’s mostly me wanting to improve on my writing and enjoying the process.
what_is_a_man: (Symphony of the Night)

Dracula | Castlevania (games continuity) | Current Player

[personal profile] what_is_a_man 2026-04-04 05:14 am (UTC)(link)
Arrival

Stepping out of a mirror is not the oddest thing to happen in Dracula's life, or unlife as it were. However, to immediately feel the connection to both his castle and the Spirit of Chaos sever behind him, that was unnerving. Immediately he attempted to call his armies to his side but... nothing came. At least not in the same way as when he was at the height of his power. He could feel the parts of his magic that were his fully, but the souls that made him such a terror in his own world felt... distant. They were there but without the power of Chaos, he could not maintain them for more than five seconds at a time. It was almost as frustrating as seeing the door to the infernal hall of mirrors before him only to find sunlight on the other side. He mutters a curse under his breath. Of course he had left the crimson stone in the heart of his castle, he never strayed too far from it anyway. But now the everlasting night that shrouded his castle was gone and he was trapped. His form shifts, as if mist in the wind, as he reforms as a wolf with jet black fur, taking station in a corner away from the door, waiting for his moment to escape.

He had hoped to avoid notice, but a handful of the bots of the area descended on him attempting to move him from his spot. However, their flailing and attempts to push him bodily only served to cause them to lose their balance and fall harmlessly through him as even in wolf form, he kept his body as mist. After all, that way only a strike to the head by the Vampire Killer truly threatened him.

Night Walker

Once the sun set, and darkness claimed the area, Dracula would finally leave the lobby he had been trapped in, eager to get the lay of the land he now found himself in. He glides across the ground, eyes narrowed as he examines the park around him. It felt oddly nostalgic. A time he was familiar with but had long since outlived. A large black bat perched on his shoulder, and once he was clear of the building it took off, flying straight up, spinning once it reached the height it could with the limited time it could be summoned, giving Dracula as much information as possible before fading back into the shadows.

He would stand there, eyes closed for a moment, attempting to process the information the vantage point had given him. This whole place was a facade for some bizarre artifice. Still it would be enough for him in the moment. It was familiar, it would do. Any foolish enough to be wandering the area alone after dark would find themselves in the presence of the Lord of Darkness himself, looming some ways away before making himself known.
Edited 2026-04-04 17:13 (UTC)
godsandbats: Icon made by <user name=pyrophoric> (Default)

Night Walker

[personal profile] godsandbats 2026-04-04 05:45 pm (UTC)(link)
There’s more than one bat out and about to tonight. Since the beginning of the mission, Kirk has been flying and surveying the park at night to check if there’s more to it than just the typical attractions. You never know what surprises these missions could have.

In the year since Kirk was dumped into Etraya, he’s become familiar with the bats here. As far as he could tell, they’re harmless fruit bats and no different from the ones back home. So when he sees the black bat flying around, he can’t help but be intrigued. He can’t be certain what subspecies it is yet but it seems different than the other bats here.

Still flying, Kirk decides to follow the bat from a distance.
Edited 2026-04-04 17:50 (UTC)

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HOW MANY TIMES, OLD MAN????

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sabigoe: (⚙ 81)

Fio | NieR series | returning player

[personal profile] sabigoe 2026-04-04 05:42 am (UTC)(link)
i. hall of mirrors
(cw: implications of child abuse, neglect, death. blood? her canonical other selves also have similar themes in their stories... unfortunately.)

a. [ A child's laughter can be heard deep inside the hall of mirrors. (Well, isn't that spooky?) Anyone attempting to investigate further will find a little girl, in a tattered white dress and bandages around her leg.

The mirrors surrounding the girl display the reflection of the same child, yet each wears a different garment, in far higher quality than the girl in rags outside of the mirror. Despite the poor state of dress, she appears to be physically well. Fio performs simple ballet steps, doing a little spin to watch the dresses in the mirror give a small swish. Just as a reflection should, the girls in the mirrors do the same. To her, she interprets that the mirrors are simply sharing the kinds of pretty clothing that she would only experience in daydreams, if she grew up to be well off. Nothing much more.

One reflection looks like an ordinary girl in overalls, from a modern era. But the gaps in her sleeves reveal bruises across her arms. Another "Fio" appears to be dressed like a young maid. She holds a vase with roses, seemingly dark red roses... that's dripping? Wait, are the petals actually soaked in blood? ]


b. [ One set of mirrors grabs Fio's complete attention. What's reflected is a near spitting image of herself, except her body is damaged. Not in the way that the human body sustains injuries, but more like a body of data unwinding into fragments. A leg looks like it's about to go missing.

Strange. She wonders why the image looks so broken. Frowning, her eyes search around until she finds another person nearby. She startles and takes a step back, despite seeking someone for an answer. ]


Um... I think these mirrors are broken. Can we fix it?

ii. base of operations
[ A companion bot easily plucks Fio up from the theme parks, hauling and dropping her off in the office building like a small confused creature. What she's learned about her current situation is overwhelming. She doesn't know if she fully understands everything. Clearly, this isn't the "dream world" that she's used to seeing. It's more full of color unlike the bleakness of The Cage. The towering endless stone spires is where she last remembers being, before being put to rest...

Too bad "Mister Monster" is nowhere to be found.

While in the conference room, she stands shyly off to the side. She might be a little more interested in team building if placed alongside other children. And if she wasn't still feeling disoriented by her new surroundings. Her eyes wander around the room, taking in the unfamiliar surroundings and technology. The only slide that she can read is the first line: "Try not to die too often?" ...What does that mean? She better figure out how to read the rest of the lines if she wants to be helpful.

Later on she can be found in the break room, rummaging through the fridge. She picks up a container of yogurt, peeling open the lid to see inside. It smells sweet. Maybe she would rate it a step above the thin gruel that she eats back home. What else is there? She wonders, eyeing some of the bagged lunches. When she senses someone watching, she stiffens. ]


...I'm sorry. I'll put it back.

[ She's not used to helping herself to free food. ]

iii. wildcard
[ Possibly a returning player??? I'm trying out a different canon point (post-arc 1, if there's anyone familiar...) so no previous memories. Feel free to PM me if you have other prompt ideas or adjust my current prompts. I'll roll with it. :)

i can do a lot more options with the hall of mirrors option too... she has like 10+ canonical other selves... ]
levelshift: (???)

hall of mirrors b!!!

[personal profile] levelshift 2026-04-04 02:16 pm (UTC)(link)
['Go through the hall of mirrors' is one of the many tasks that was given to Accelerator for this mission, and like always he's intent on completing it successfully, so he can be found wandering through the dumb thing in irritation. Seeing all those reflections of himself isn't pleasant (it's hard for anyone who dislikes themselves as much as him) so he's trying to make a quick go at it, occasionally using his ability to sense the movement of air molecules to try and find the path out.

He's doing that now, one hand on his choker, when he turns a corner and finds not an exit but a small figure. Fio's familiarity causes him to freeze up, and for a second he can only stare at her. There wasn't any mention of people showing up in the maze, but this being Etraya he shouldn't be surprised. He is, regardless.]


... Fio?

[Another second to process what she's saying, and he flicks his gaze to the mirror she's indicating. Fuck, that's unsettling. Is that a bot's idea of a joke, or something more sinister? Fio's reflection looks like something out of some sci-fi horror, and she had mentioned a robot in her world before....

There are a lot of questions swirling around in his head. Either way, the mirror could be dangerous, so he takes a few steps closer, immediately going into overprotective parental mode out of caution.]


I don't know if it can be fixed. I don't think it's broken. [It certainly isn't cracked or missing any pieces, it's just showing something messed up.]

yippeee it's accy

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letmelive: (By the lies that wove the web)

Claire Redfield | Resident Evil 2 Remake

[personal profile] letmelive 2026-04-04 04:29 pm (UTC)(link)
arrival
[ Claire is exhausted. She's filthy, covered in grime, blood, and God only knows what else. All she wanted was a shower and 12 to 14 hours of sleep. But instead she finds herself standing in a hall of mirrors. ]

What the fuck.

[ Not even entirely sure how she ended up here she turns, looking at the reflections around her. She pauses when she catches movement out of the corner of her eye, sees herself looking back through the mirror. Spinning she catches herself again, looking older, tired like now, with a strange cuff blinking red and the number 02 on her wrist.

Claire stops and rubs her eyes, and the mirrors are just reflecting her own reflection again. She shakes her head, looking around for an exit. ]


I gotta get out of here.


base of operations
[ Unless someone grabs Claire's attention during the meet and greet she doesn't spend long in the conference room. Long enough to get a grasp on what's happening, but it's a lot on her all at once after what has already been an extremely long night.

The promise of a shower has her attention, and this is where she can be found if someone is looking for her, or even if they're not. It's close enough to the shitty dorm showers back at her university that it doesn't even bother her that it isn't exactly a luxury experience. Her clothes are getting scrubbed down too, and she hangs them in a spot that's hopefully out of the way to dry while she's doing whatever the hell is expected of her in the parks. She likes that pair of jeans, dammit.

When she's dressed in the ugly but functional sweats and has pulled her still-wet hair back into a ponytail she feels a little more human, even if she's been thrown from one nightmare situation to a bizarro-world one.

Food is the next priority, so she makes her way to the break room and she grabs the first sack lunch her fingers land on, taking it to the table and tearing into it like someone who hasn't eaten in days. If anyone looks at her funny they get a sharp "Yeah, what?"

She may be kinder to a younger person. ]


[ OOC: Feel free to wildcard me if none of the above is appealing, or hit me up via PM or plurk [plurk.com profile] valkyrieblue! ]
mixingsets: (01)

arrival

[personal profile] mixingsets 2026-04-05 12:35 am (UTC)(link)
[ Rebecca is similarly exhausted and covered with dirt and sweat and blood from head to toe. There's a vague confusion in her expression, like she just woke up from a long dream. How did she get from a helicopter to a room full of mirrors? She's not dreaming, not with the ache and fatigue she feels all throughout her body.

She snaps out of it when she hears a voice. Right, she should get out of here first, then figure everything else out. Someone needs help and she's still a member of STARS, after all. ]


Hello? Is someone there?

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beenwaitinglong: (Synonyms for smirk:)

Godot | Ace Attorney

[personal profile] beenwaitinglong 2026-04-05 01:39 am (UTC)(link)
A. Arrival/Parc Monceau

Located on the edge of one of the bountiful gardens, there's an open patio area and a cozy, dark-wood interior styled in the manner of a fantastical tavern. It had been there at the park's opening, but unmanned. That abruptly changes one morning when the lights are on and a tall man with a shock of white hair looms behind the counter in the garb of a tavernkeeper. Apart from the eyecatching glowing red visor on his face, anyway, which looks more like something out of Area 52.

It's also not the scent of bread or stew or any other tavern staples that wafts out from the tavern's entrance, but the rich scent of coffee. The tavernkeeper has, it turns out, hijacked the majority of the equipment in the kitchen and set them to the task of making coffee. A percolator bubbles on the wood stove. Kettles brew batches of hot water over the fireplace. There's even a makeshift pour-over setup on the counter. At the rate he's drinking it himself, it'll be a wonder if there's any available for park guests. (Look. If they're going to make him work in this clownshow, he may as well enjoy himself with it.)

"Evening," he says to a guest, seemingly without looking up from the pour-over he's working on. "what's your pleasure? Your potion? Your poison?"

The chalkboard menu would suggest that he has replaced every drink with some variety of coffee. (There is still a keg, but if you order the ale, he'll be visibly disappointed. Somehow.)


B. Base of Operations

Godot's nametag says "analyst." With no further elaboration on what that means, he has chosen to analyze various things in the theme park's office. Like the coffee machine, chiefly. The hall closet where they keep the coffee. The couches in the staff lounge-- lumpy, but comfortable enough to put his feet up on. And then after a brief trip to analyze the hallways, he's back at the coffee machine. Seemed like it needed a second look.

When "team-building" begins, he follows the others into the conference room, two mugs of coffee in each of his hands. He chooses a seat where he can set them down on a table behind him, then folds his arms and silently sits through festivities, refusing to participate or even respond until he's directly addressed.

"You want me to do what?" He grins. "Sorry, my congenial little colleague. I didn't crawl back from the depths of hell to do team-building exercises."


C. Sleepstalker

Picture this: a midnight walk from the offices, in search of a midnight cup of coffee. Suddenly, from the shadows emerges some freak in a mascot costume. Not one of those readily identifiable as an animal, either, but one of those weird surreal esoteric ones that represent the police department or the local plumber's union or whatever. A weird round shape, lime green, haunting eyes. For whatever reason, it decides it really, really wants to tango with the prosecutor. Maybe it doesn't like the glowing red light of his visor.

Whatever the case, it's the moment when Godot finds himself cornered in a narrow alley with the dumple approaching that he realizes he might be in trouble. Sweating, hands shaking, muscles starting to clench up, he snags a piece of broken 2x4 from some debris beside him, winding it up over his shoulder.

"I'll knock that freak head off if you come any closer," he warns. But it's not actually fear causing the strain in his voice.

If this is a theme park, maybe there's some kind of knight in shining armor in the vicinity that'll come to his rescue...


D. Wildcard

[Hit me up at [plurk.com profile] theggnator or on Discord (same) for more specific ideas or plotting. Like the cryptid freak he is, Godot can be found anywhere there is a cup of coffee.

I am prose/brackets agnostic so please tag however you prefer and I'll match.
]
thantagonist: (Default)

please forgive my singular icon. this account is brand spankin’ new

[personal profile] thantagonist 2026-04-05 02:55 am (UTC)(link)
Daniil Dankovsky needs a drink. He needs all of this to feel duller, softer—

He is a man that wears his emotional state very outwardly on his face and in his frenetic movements. Daniil is a lanky, well-dressed man with a serious disposition. He fiddles with the earpiece as he comes up to the bar. Then he gets a good look at Godot.

“No. Please. What’s that stuck to your face? Nevermind. I don’t care. I need something strong.”

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thantagonist: (Default)

Daniil Dankovsky | Pathologic 3

[personal profile] thantagonist 2026-04-05 01:45 am (UTC)(link)
> Arrival

[One moment, Daniil had slipped into mania after witnessing the compounding horrors of an inquisitor’s “justice” levied against the town, the next he was scrambling towards a clock to fix all of this. And then… Into a literal hall of mirrors. This couldn’t be real. He sends his gloved fist into them, one after the other, until he’s doubled over, out of breath. Heart pounding in his ears and his vision swimming.]

> Base of Operations

[This is so surreal. Metal men more befitting a pulp rag magazine than reality itself. Some artifice of Paris? Then a dreary office building. The apathy builds in him as he gains his footing with reality just as the bots hand him an earpiece and pantomime its use. He grumbles to no one in particular.]

As if I needed more work… And for who?

[He reaches into his pockets, looking for something to stabilize him as he inspects his surroundings. A handful of coffee beans. It almost seems quaint. He picks one out and puts it in his mouth, crunching it between teeth. In the conference room, the words “Try not to die too often” strike him.]

What? Try not to die too often? What is this supposed to mean?

> Sleepstalker

[After being assigned “hot dog collector”, Daniil utterly abandons whatever the hell that’s supposed to be. With no parameters, how can he fail? It’s obvious busywork. After the day he’s had, fatigue pricks at him at last. The quarters may be a little dingy, but it’s nothing compared to what he’s seen lately. He takes a sleeping bag and finds somewhere out of view to rest…]

[His dreams are anxiety ridden. He is the Shabnak, and he must cleanse the steppe.]

[Donned in a strange mushroom shaped mascot costume, Daniil stalks any who stray in the theme parks.]
Edited 2026-04-05 01:46 (UTC)
badlydisarmed: (Default)

Base of Operations

[personal profile] badlydisarmed 2026-04-05 03:46 am (UTC)(link)
[ Robert's done great progress with his tasks and is eager to finish, so he lets the bot lead him around. He groans very loudly when he realizes he's trapped with a bunch of newbies. ]

It means death is rarely permanent but it is very annoying to experience. You good?

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fend: (Default)

Hinako Shimizu | Silent Hill f

[personal profile] fend 2026-04-05 02:42 am (UTC)(link)
Please note that Hinako's prompts will contain spoilers. One of these affects basic interactions, because her appearance to the player is not what your characters will see.
Hover for spoiler.


I. Arrival (pre-device)
[ In one moment, Hinako recognized her surroundings. In the next, she finds herself surrounded by mirrors. The reflection that stares back at her, if one is to assume it is indeed staring, wears a fox mask with unmoving eyes, its right arm bestial and covered with silver fur that shifts like clouds.

She stares at it, concern nesting in her eyes, before warily turning away. By all appearances, she doesn't seem to trust her surroundings, focus reluctantly dragging from one mirror's surface to another. In all of them, her appearance does not match her figure. In all of them, she wears the guise of a fox with mismatched arms, whose posture does not match the young woman picking her way through the maze.

The reflection stalks along beside her, primed to strike, but Hinako herself presses her hands together over her chest, brows pitched with unease. ]


II. Disorientation Day
[ When Hinako is provisioned a device, she can better understand the people around her. She doesn't, however, better understand the situation.

For a time she stands there, staring at the words the projector has cast onto the wall. Tips and tricks for saving her world. The curious impulse to laugh bubbles up within her, but she swallows it back down. Is she seeing this? Is she experiencing it?

None of it seems real. ]


Try not to die too often...?

[ There is no masking her incredulity, the edges of which are colored with something else. Something slow-burning within her as she grapples to find her feet in all of this. ]

III. What Stalks the Sleepstalker
[ When Hinako cannot sleep, she decides to take a walk. It's dark, but the park lights still cast eerie pools of illumination onto the avenues that run through it. Her hope, though it is a furtive one, is to settle her nerves enough to eke out even a little sleep.

Then she sees the odd, costumed figure in the distance.

Her shoulders peak in one moment, and in the next, her eyes dart around seeking a weapon. They land on a familiar sight in this deeply unfamiliar place, and she snatches up the length of steel pipe without hesitation.

Hinako aims to avoid the figure, sneaking around just outside of its periphery— unless she spots it attacking someone. In that event, she comes rushing in with the speed of a former track athlete and strikes the brightly-colored thing with a surprising amount of force, knocking it to the ground.

She doesn't miss a beat in offering whoever it was after a hand up. ]


Come on— I doubt it'll stay down for long.

[ Sorry, whoever is in that costume. ]

IV. Wildcard
[ ooc: If you have other ideas for a thread, go right ahead with throwing a wildcard starter her way. I'd prefer things that are horror-adjacent, since this already seems like a fever dream to her, and she'll acclimate better this way. ]
thantagonist: (Default)

Arrival

[personal profile] thantagonist 2026-04-05 06:15 pm (UTC)(link)
[Daniil is already in a frenzy in this hall of mirrors when he sees a woman in a reflection. And some sort of monster— ]

[Even with my mind racing, his movements are even faster as he pulls his gun to threaten the apparent monster in the mirror. He approaches, closing the distance to come to her aid. He speaks in Russian, a dour growling sound.]

Back, you beast.

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Arrival

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mixingsets: (01)

rebecca chambers • resident evil

[personal profile] mixingsets 2026-04-05 03:20 am (UTC)(link)
arrival
[ At first, Rebecca thinks she's still dreaming. How else could she be in a helicopter one minute, then in a maze of mirrors the next? She pinches herself over and over until she's pretty sure she'll bruise. But she's still there, in the hall of mirrors.

She takes a deep breath and tries to keep herself focused. There has to be some sort of explanation, but she should find the others first. Rebecca braces her exhausted body for more walking. Out of the corner of her eye, she notices something change. Reflexively, she pulls her (empty) gun, but it's just a mirror... showing someone that's clearly her; someone older, wearing a wedding dress, and pale with blue-green veins all over herself.

Like the undead.

Rebecca runs, pushed on only by terror and adrenaline. It's supposed to be over. It's supposed to be over.

Her voice wavers as she calls out: ]
Chris? Jill?

base of operations
a.) recovery
[ Even though the robots (?!) gave her an explanation, it hasn't settled in her mind yet. She's had too many insane things happen to her in such a short amount of time that it's all starting to blur. At least the building she's in looks pretty normal. A normal shower, normal (if ugly) sweats, and a normal break room. Right now, she's having a staring contest with normal a plate of food.

Even though she seems to be zoning out, the slightest noise startles her and her head snaps up. When she notices that it's just another person, she smiles awkwardly and goes back to losing a staring contest with her food. ]


b.) a new job
[ Rebecca is dressed in a green body suit with a matching tulle skirt and a hood around her face that is clearly meant to make her look like a sunflower. It makes her look more like she just stepped out of a school play.

Her name tag is clearly visible and reads:

Hi, my name is Rebecca Chambers.
Job: Flower Painter.

Which explains why she's carrying a few containers of paint and an array of paintbrushes. As she eyes the hedge of roses, she mumbles to herself: ]
Is this how Alice felt in Wonderland?
tyrantbait: ᴄᴏᴍᴍɪssɪᴏɴᴇᴅ, ᴅɴᴛ (ɴᴏɪʀ | 002)

recovery

[personal profile] tyrantbait 2026-04-07 12:34 am (UTC)(link)
( Leon's been keeping busy making sure the people who have arrived here have things they need. It can't be fun being stuck in this place, even with the bots there to explain and attempt to be helpful. But after a couple rounds going off to find stuff and bring back, even he needs a moment to breathe and get his thoughts together.

When he steps into the break room, he doesn't mean for the door to open as loudly as it does, and he doesn't miss the way she startles or how her quickly her head snaps up. He offers a sheepish, apologetic smile, holding his hands up briefly in a way of apology and reassurance that he isn't here to cause a fuss.
)

Sorry. Didn't expect the door to be so loud, ( he apologizes, making his way slowly into the room to find a bottle of water. As he does, he glances at her, the way she stares at her food, and there's a thought that he knows that look. He'd done the same thing when he'd arrived here, had felt lost and out of his element dealing with all of it. So he steps forward carefully, slowly pulling the chair out beside her to settle into it. )

You okay?
mycotic: (pic#18382545)

ethan winters / resident evil / tdming & ota

[personal profile] mycotic 2026-04-05 08:33 pm (UTC)(link)
hall of mirrors ( ARRIVAL )

cw for corpse imagery, body horror
[ Coming to does not feel like waking up. It feels like surfacing. As if parting the seam between worlds, slipping into a space where you can breathe again. Pins and needles in his lungs for only a minute before he remembers, and he keeps remembering. His body lights up withe memory so he feels like a match waiting to burn something down. There is nothing to burn here, though. Only reflections.

There's hundreds of Ethans looking back. It feels like it, at least; realistically, it's about twenty or so reflections of himself, solid. When your body knows what it is to be torn apart, ripped at its seams and broken down into splinters, the fact you suddenly seen so much of yourself now, angles that you've never even dreamed of on display, it feels a little sickening. It helps very little that the men in the mirrors looking back at him are faceless, mottled little blots of skin color, like every one of his features has been painted over in grand, horrible brushstrokes. He looks at them, they look back. There is one Ethan, head cocked and hands incomplete, that might be thirty-three again. There's another in the next reflection, fingers missing. Marks of teeth ringing a bleeding injury. Face painted over still, but staring. Another with a bleeding skull, shoulders drenched in blood, head still intact somehow. He feels this one is blinking back at him, but he can't explain how he knows this.

Beyond the Ethans that all reflect back moments of terror in his life, moments where his body should have ceased, there is an anamoly.

Whipping his head around, he comes to stare into your gaze. Into the face of a stranger, he sees something normal, at least. A face. ]


What're you doing here? [ This feels awfully personal, somehow. ] This place, it's not right. We gotta get outta here. [ On his feet, he holds out a hand, gesturing not for you to take his grip, but to follow. ] Where'd you come in from?


photograph me like one of your french girls ( BASE OF OPERATIONS )

[ Hi! My name is Ethan reads the name tag slapped onto his hoodie. Below the introduction is an ominous Security, whatever that means. Ethan doesn't look like he'd particularly well in security, just based on appearance— there is an air about him that feels approachable, easy. You could probably stand in an elevator with him comfortably; he looks like the sort who offers you that tight not-quite smile in acknowledgement when the door opens. The oddest part of his appearance is how icy his stare is. Almost milky. Hm. The sleeves of his hoodie are rolled up, exposing arms that are thick, but not the kind of thick you might expect from a strong man.

The man who apparently works security is holding a polaroid camera that he lowers. Through the eye of the camera, he doesn't see what he wants in composition, in lighting. Lips tightened, he considers saying nothing for a moment before: ]
Hey, you want to move? There's a window over there, and the sun's starting to set. Backlighting should be great right now.

[ At least he sounds like he knows what he's doing...? ]


five nights at the winterses' ( SLEEPSTALKER )

[ With a name tag that dictates he do security, Ethan supposes that means staying up to observe what's going on through cameras. It is not a particularly difficult job, he notes with disinterest. Technology happens to his career, and while sifting through feeds isn't what he does, he can adapt to the control panel quickly. Flicking through different livefeeds unveils the rather exciting sight of fucking nothing. One hand on the panel, the other curled into a fist holding his head up, he is the dictionary definition of bored looking as Ethan "works." ] What do I even get paid for this? [ It's an idle thought he mumbles out loud, likely as pointless as anything else he's done today. Blinking up at the screens, Ethan opens his palm to rub his eyes, then drag his hand down his face. He's not even tired. Maybe running around in utter chaos destroy his circadian rhythm, he jokes silently.

But then— ]


What? [ A table's moved. Across the room. Blinking, Ethan leans closer to the screen before turning back to the poor soul who decided to stand watch, too. ] Maybe I'm tired, but... You see that, right?

[ Because no way it just moved. ]


wanna try something else? ( WILDCARD )

[ none of these appeal but still wanna thread? awesome, i'd love that. just some ideas: ethan leans really well in 80s slasher horror, so visiting crystal lake might be fun. i'd really love to do the headband card game prompt also. if you want to plot something out, i'm very very down for that! i'm contactable through PM and on plurk @[plurk.com profile] rabbitguts. thank youuuu!!

note for those canon familiar: i am playing ethan as post re8. sorry. 😼 ]
Edited 2026-04-05 20:34 (UTC)
krtaps: (Cool it off before you burn it out.)

five nights

[personal profile] krtaps 2026-04-06 02:55 am (UTC)(link)
[Rrrrrgh. Julie did not mean to fall asleep during all the teambuilding stuff, but it was so dull and using Kera as an impromptu beanbag just came naturally, and... next thing she knew, she was waking up in a really creepy office building with all the lights off.

And apparently she got lucky, because she actually woke up. The security room seemed like the best place to be, in that the guy in there seems bored and not nefarious, but it'd still nice to be back... not home, but her apartment, at least.]


Aw man... [Her shoulders drop. Of course it's not going to be so easy.] There's been weird stuff happening at the park since we got here. Can't it cool it at night?

sleepstalker

[personal profile] tyrantbait - 2026-04-07 00:26 (UTC) - Expand
denyingit: (Is so alive)

Rumi | KPop Demon Hunters

[personal profile] denyingit 2026-04-06 05:27 pm (UTC)(link)
1. Mirror, Mirror (Arrival)
What—?

[One moment Rumi is holding hands with Mira and Zoey on the stage right after What It Sounds Like and the next moment she's-- Whatever or wherever this is? Is she dreaming? Did she fall asleep? It's been a long and really rough day, she wouldn't be surprised at all if she had actually passed out right there after everything.]

Mira, Zoey??!! [And some hesitation before the next one but-- . . . Is this where he ended up too?] . . . Jinu?!

[Any of them?! No, actually, ALL of them, please. Anyone?? While she's waiting for anyone to answer, she starts turning around and looking into different directions. She's absolutely not expecting to see some reflections of herself. There's this tiny girl in that outfit and in some different outfits too, some of the clothes hide her arms and some of them don't -- some of them have nothing on her arms, some of them have purple patterns on them. Guess Celine didn't tell all of them to hide them. Then there's her, around the same age as she is right now, in her How It's Done outfit/costume but without the yellow jacket and definitely not even trying to hide those patterns at all, looking confident, happy and not ashamed of them at all. Sure is one way for this place to instantly be like "You wanna get wild? I'll show you WILD!" And in another mirror there's also her half-demon form and Rumi looks at her for a moment like it's weird different to see her from this point of view instead of looking like that earlier. What really makes her jump a little is another mirror showing her in full demon form. Getting jumpscared by herself? Amazing! Stupid, actually.]

. . . Wow, very nice tricks. [Yes, that's sarcasm.] I really don't have time to be here. What the hell is this?

[Embrace your demon(s) part--?? Actually Rumi has absolutely no idea how many parts there even have been by now or which part of that this would be in her whole life or even in what feels like a very short amount of time just today! How does she get out of here?]

2. Storyland
[Contrary to what she said before, Rumi does, in fact, have all the time now - especially here but she'll have it back home too, probably. And unlike what Mira and Zoey may say, Rumi knows how to relax, she just seriously has never had any time for that and the girls know that now too.

So, Rumi's walking all around this theme park and she'll go to every single one of those rides too. Spin in the teacups with her? Or maybe anyone happens to be in the carousel at the same time with her! Rumi chooses a tiger as her ride there and please, maybe stop her from falling from that either from the sidelines or anywhere on the ride itself because she'll start looking like she's just about to fall asleep there sooner or later.

And she really doesn't care that the train goes so slowly that she could even walk faster -- it's nice to just sit there and enjoy the ride and views anyway. Not the same as getting to sit on the couch in the Huntrix penthouse but she's rarely had this much time to sit anywhere instead of rushing from one thing to another. Maybe she looks more or less like she may fall asleep there too, while she's leaning her head to the window. That's until the train suddenly goes off course and Rumi's suddenly wide awake, looking suspicious like she's expecting -- what? Demons attacking? Here? Yes.]


What's going on?

[Surely it's not a demon attack. Actually, she'd be less surprised by that than what it's really about to happen here... And if the Ferris Wheel stops in the middle of the ride just when she and her company happen to be up, up, up there on the highest point of it? Rumi looks completely calm about it. She could wait, she could also get down from here easily in a few different ways. It may depend on her company and what their reaction to this happens to be...]

3. Area 52
[This is more like her style! It's still not the same as the craziest things with Huntrix but she'll be all over all the rides; roller coasters, the drop tower and the alpine slide many, many times. She won't be screaming in any of them, instead she's smiling and looking like she's having the best and the most amazing time ever. Okay, maybe she'll scream/yell in positive ways for how much she's enjoying them. The wilder the ride? The more fun she seems to be having there. Sorry if anyone near her happens to feel the opposite way about any of them. She's so not helpful with how she may be even singing something in any of them, especially GOLDEN on that drop tower but anywhere else too.]

We’re going up, up, up
It’s our moment


[. . . Even if the thing may be about to go down or at least that may be the point of the whole thing anyway instead that. At least she's an incredible singer!

All sorts of obstacle courses have definitely been part of her training to be a demon hunter, so she's great at parkouring there as if she does this all the time. And if she'll fail for whatever reason, she'll try again until she hopefully stops failing at it. And she'll be jumping in the trampoline park too, doing all sorts of front flips, back flips, and acrobatics both on the ground and in mid air and anywhere else. Of course she's mostly used to doing these in the company of two other girls, where the three girls know each other so accidents don't happen that often but-- she sure isn't doing this in their company now! Maybe she can dodge one way or another if she almost crashes to someone in mid air.]

[Aaaand then there's the Cantina and she's— Staring at the options with a mix of very unsure and very suspicious look on her face. She's not a picky eater, she loves food and eating but right now she's wondering whether or not she's that hungry. Besides, she's used to stop people from eating suspicious food back home, goodbye all the corndogs and other things, that they had to throw and stomp to the ground during Soda Pop among all the other times when that has happened there.]


Is there— Any normal food? Anywhere?

[Please, say the answer is YES! Please?]

4. Base of Operations
[They literally just saved the world back home but she's looking at those tips either way. They all sound very familiar, she's definitely done two of those things and the third too because she hasn't died.]

Try not to die too often? What? Does that happen often here?

[She's going to try to continue the whole not dying at all thing, thank you very much.

Then there are those team building activities which may or may not remain her of hunter and idol training activities for team building for both of them too.]


So, which one of those activities do you want to do?

[Asking from whoever happens to be anywhere near her, why not? Hello!

Or meet her in the break room where she's instantly checking that fridge to hopefully, finally, find something to eat.

Later she's so done, done, done with today, she might crash to sleep as soon as she'll get anywhere in the office building with a sleeping bag and a pillow -- or maybe she won't be able to sleep because despite being tired as hell, Rumi doesn't actually want to sleep and see all the nightmares, that will be there waiting for her. She glances around to see if anyone else is there and squinting as she's checking whether or not they're already asleep or at least trying to sleep much more than she is--]


Hey, are you still awake?

[And if anyone happens to be anywhere nearby when she sees her "Hi! My name is Rumi!" + entertainer sticker for the first time...?]

Is this supposed to be random, or—? [It doesn't seem to be random at all in her case.] Seriously? What about face painter? Or ice cream roller or whatever you call those, who sell ice cream? Or anything else? [No, not this time but she could do both of those things as entertainment too. The girl huffs.] Yup, that's me. Absolutely the best entertainment ever or at least in centuries...

[ . . . Or that's what she thought even back home earlier today after Takedown and its consequences happened. Now there's a flicker of whatever that pain, regret, sadness and other complicated feelings on her face happen to be right after those words before she hides it with deep breath. Maybe it should be weirdo instead of that title. Anyway, it's not like she minds that being her job. She actually likes it, loves doing that as her job back home too even if she could do different things with it here. At least she has never been an entertainer in any theme park.]

5. Welcome to prime time, Sleepstalker
[Despite remembering to swipe her badge and even though she could be safely indoors? Rumi may be anywhere in any of the parks (except in that reptiles part of the petting zoo, we'll keep her out of there) for whatever reason she may have to be there — including sort of patrolling for anything suspicious or dangerous, that may happen there. Come find her, try to see if you can catch her, or maybe someone else, who also always swipes their bag happens to run into her anywhere... Hopefully she won't have to kill anyone but so far she seems so calm here, that once again she's even singing something everywhere. Though she could be always singing anything anywhere and everywhere, so no surprise there.]

Knocking you out like a lullaby
Hear that sound ringing in your mind
Better sit down for the show
'Cause I'm gonna show you how it's done, done, done


[Or she could still be in the office, looking at the security cameras and if there's even something a little suspicious happening on screen--]

Where's that?

[Maybe it's just a creepy staged thing in Crystal Lake or something.

Or maybe Rumi forgets to swipe her badge and now she's out there in some kind of a bear costume (it could be a cute one or a creepy one). Please don't kill her, she has her badge with her somewhere, but congrats for getting to be stalked by an idol like usually they're the ones, who have creepy stalkers instead of this???]

Wildcard
If none of these work for you or you would like to do something else with Rumi? I would love that and I'm up for other things too -- we could do whatever else with the rides, or let's go to Crystal Lake or anything else! Also, feel free to jump in at any point of any prompt. Happy to switch to prose if that's what you prefer.

Anyway, hello, I'm new here and this girl makes me ramble both here and in most of her prompts / tags too, but if you want to ask/plot/chat/brainstorm anything, I can be reached at [plurk.com profile] baranohanabira, freyeria at discord or via PM o/ Can't believe I got to put 🐅🧸 & choo choo🚂s on the same toplevel from her.
Edited 2026-04-06 20:03 (UTC)
feytality: Maya's so shocked her outfit magically changed (traumatized by this ugly outfit tbh)

maya fey | ace attorney

[personal profile] feytality 2026-04-06 08:05 pm (UTC)(link)
i. arrival;
[ this isn't what she expected the afterlife to be. maya's mental image was herself floating through an endless expanse of souls, or perhaps going to the good place and sitting on a cloud like those old cream cheese commercials. not some amusement park full of mirrors ]

[ she has to take a minute to get her bearings back, wandering around aimlessly and walks right into you. she's a measley five foot nothing twig, so depending on how big you are, she might bounce right off of you. either way, it won't be pretty ]


Eeeeek!

[ the robots haven't snatched her up yet, evidently ]

Where did you come from?!

[ accusatory, like she wasn't the one who crashed into you ]
ii. hall of mirrors;
[ alright, she's been filled in. something something save your world, don't die. again, weird afterlife, but she's not judging. maybe it's like a comic book. ghost girl and her trusty sidekicks saving the day. regardless, for some reason, she's wandered back to the creepy hall of mirrors, and she's peering into a concave one that makes her look particularly goofy ]

Oh! Hey, it's you!

[ unless you are spiritually sensitive (in which case you might notice a ghost of a boy in the mirror), she will absolutely look like she's talking to her own reflection ]

Geez, are you stuck in there or something? Should I break it?

[ at this point, she turns to you ]

Alright! Show me what ya got! Break that mirror and set 'em free!

[ this is a great idea, clearly ]
iii. sleepstalkers;
[ you've all seen this horror movie. girl gets chased by huge, horrifying animatronics in full mascot costumes. ]

[ no? not animatronic? perhaps just fellow etrayans in costume, sleepwalking? well, either way, two of the sleepwalkers have cornered this girl against a wall, and she.... freezes up like an a deer in headlights, like she's having some sort of flashback. ]


H-Help...

[ they grab her, one clamping a fuzzy paw over her mouth so she can't scream. and--- oh, she's fainted like a true damsel in distress. there she goes. ]

[ stage a daring rescue? y/n ]
wildcard;
[ maya will also be going on every single ride and will drag whoever she's with along with her! or comment here for a custom starter/drop me one of your own! ]
stresstokens: (pic#17104540)

iii!!

[personal profile] stresstokens 2026-04-06 09:35 pm (UTC)(link)
[ For all that Riz has been rightfully known as trigger happy, he's also not a complete maniac; his lethal force is generally restricted to those who've tried to kill him in some capacity first. And at this point, he's had such a breadth of experience with people getting controlled by some force or another, he's not terribly eager to go shooting people in the head over it.

But he's not about to let some poor girl get mauled by them either. So here comes a Goblin charging in, looking at least a little less monstrous than the creatures looming over Maya due to the fact that there's on visible seam running down the back of his spine, digging his sharp little claws into the back of their costumes and giving them a good ol' one-two with his tranquilizer bullets. They're going to hurt when they wake up, and there's always the added complication of the fact that he doesn't know their complete medical history and if they're going to be okay after getting tranqed... but whatever! That's a problem for future Riz!

He darts backwards as they wheel on him instead, massive paws ready to slam down on him, but it only takes a matter of minutes for them to slump over atop each other, lulled into a nice, long, chemically-assisted sleep. He scurries over to where Maya has fainted, grabbing at her ankle and tugging at her with all of his might before he comes to the realization that it isn't actually feasible for him to just drag her to safety. If he was a little bigger or a little stronger, he could carry her, but that ship has sailed for Riz Gukgak a long, long time ago.

So instead, Maya may come to with the Goblin hovering over her, their noses unsettlingly close together (Riz never has been good at personal space) as he yells, ]
Hey, c'mon! You gotta wake up! Preferably before they do! Ugh, I've gotta start carrying smelling salts or something...

(no subject)

[personal profile] feytality - 2026-04-06 23:04 (UTC) - Expand