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∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayamemes2025-05-30 09:20 am
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TDM 008


content warnings for this TDM include: gambling references, mild horror themes and suggestive content


⏵ arrival⏴

Arrival does not happen as Aurora usually plans for it. Newcomers generally find themselves waking up within the hospital, are given a brief overview of their situation, and sent on their way. Now? They wake up immersed in a game within The Gold Saucer. But it doesn't quite feel like a game: whether it's snowy mountains, riding a chocobo as you listened to the wind quickly pass by your ears, or in the middle of a battle with a beast, it feels utterly real.

It's only after the game concludes - either by winning or losing - that you find yourself back in the main game area. A bot, dressed as personnel in this lavish playground, approaches each arrival with an earpiece allowing them to communicate with those in their same situation. It also serves to inform them of their goal: collect enough gold saucer points (or GP) by playing the games to acquire a card fashioned to their own likeness from the game counter. Then, they must trade it for someone else's. Seems simple enough, right? Hopefully the cards aren't too expensive...


⏵ the gold saucer ⏴

The Gold Saucer is an ode to the very idea of fun. It’s huge, labyrinthine, colorful, and lively. Everywhere you look, there’s something to do. At the same time, it’s also impossible to tell what time it is. There are no windows to the outside, there are no clocks. This place is beyond such a thing.

There are games everywhere you look, ranging from the pseudo-gambling to sports to pixelated video games in cabinets. Yet no matter which boxing game, pinball machine, or skeeball machine you look at, the same creatures and themes arrive. Cactuars, chocobos, the fiercest Behemoth, the cuddliest Moogle… For those from the realms of Final Fantasy, this will feel natural- homey even. Everyone else will simply understand that there is a fairly strong central theme here about magic, machines, and monsters.

It’s hard to tell how long you spend here, and it seems to sit outside of the very concept of time. Still, there are many restaurants, lounges, and vending machines. There are shops and costume rentals. There are even little pharmacies with headache remedies if the partying gets out of hand. And when you grow tired, there is a hotel- though it is made up like a haunted house, you can count on getting some semi-restful sleep.


⏵ playtime ⏴
Interdimensional Games


At first, stepping through to play any of these games may make participants wonder if they have been teleported somewhere else entirely. But on closer inspection, all the skies above are merely well-constructed interiors with painted ceilings. After all, it always seems to be daytime during these games.

Snowboarding - Race to the bottom of the mountain, but avoid obstacles and complete as many tricks as possible!

Chocobo Racing- Race on Chocobo-back around a treacherous outdoors race track which can either be taking place in a desert, a swampy forest, or upon an island beach. Work in tandem with your rented bird and against your competition by throwing hazards in their way or utilizing buffs garnered on the track. Different colored birds will yield different advantages.

Yellow - Good All Rounder
Red - Fast, but hard to steer
Blue - Slower, but very easy to steer. Much easier to pick up items from them.
Green- Resilient against traps and sabotage

Colosseum Battle- Face off against the fiercest beasts around. Pair up with friends or rivals to Collaborate or Compete to do the most damage and deliver the final blow. These battles are synced to the comparative power of the one entering the competition.

We wouldn’t want anyone to get hurt unnecessarily, after all. And indeed, no one will get seriously, gruesomely, or permanently injured in these battles. Those without fighting capabilities can rent weapons outfitted Materia to assist them in their trial. These will allow anyone to cast spells, though not guarantee any better wielding of weapons. There are a hundred rounds, starting with fairly simple Spriggans, ranging all the way up to blood-thirsty Behemoths to challenge even the most battle-hardened hero.

Gold Saucer Games


Leap of Faith- Players are presented with an obstacle course that stretches a hundred feet into the air upon floating platforms and islands. Both are held aloft by magical crystals. Powers are entirely nerfed, though falling and hitting the ground is strangely painless. Those who collect the most silver and gold statuettes of cactuars placed at random throughout the course will be awarded proportionate GP; though there is a bonus for those that reach the very top first.

Triple Triad- Everywhere you look, people are playing this game on little 3 by 3 boards, or any surface with enough space. You will be given a loaner deck to play with. Are you clever enough to defeat your fellows.

Fashion Report- Theobold, familiar to some, stands by himself in a little booth with a dressing room and an incredibly expansive walk-in closet. He is a robot of distinguished fashion and strong opinions on those fashions. Do you dare subject yourself to his scrutiny? Come prepare in his wondrous closets to make the best outfit for the chance to win a prize. Please submit your fashion here!

There are Arcade Machines and activities galore. If you can think of it, it’s probably there- Just with that Final Fantasy pastiche on it, of course.


⏵ the beehive lounge ⏴

There are other places to eat at the Gold Saucer, but the vending machines and cafés all pale in comparison to the dinners at the Beehive.

For all the rave reviews, there is a dress code at the Beehive, and this is literal. If you step inside and are not currently wearing a dress, you will be ushered into a sideroom and appropriately made over.

However, this is only for those trying to go in through the normal doors. Around the side there happens to be an employee entrance, manned by a bot. He will only allow those in who seem like they intend to work— and therefore must be wearing at least one piece of the Bunnysuit Collection to trick the guard.

Once you are made over or have snuck in, you are free to relax inside with drinks, dine on a fine meal, watch the dancers, or participate yourself if you feel brave enough. Why would anyone ever dance here? Well, that’s simple. It pays really well. So if you’re sick of games, or terrible at them— you can always come dance for a shift. Though, don't get any unseemly ideas about freeing yourself of your clothing, this isn't that kind of establishment!


⏵ haunted house ⏴

When you grow too weary or drunk from a day of games, you may be directed to somewhere a little quieter to sleep. Up the elevator, and through the doors reveals a modest walk through some woods until a quaint, victorian hotel appears. It is always nighttime here, and the stars and moon twinkle above.

The receptionist, a bot in a rather bedraggled-looking chocobo mascot costume checks you in and shows you to your room. You can sleep here, especially if you can tolerate the hokey haunted decorations strung up around the place. Though sometimes, late at night, there will come a vigorous thumping on the door to startle sleeping patrons awake- Only for the culprit to vanish and be impossible to locate.



⏵ ticket counter ⏴


The prize counter is manned by a bot and has a sign posted overhead. Most prizes will be handed over inside an appropriately sized wrapped box, as the contents are a mystery.


Sparklers & Glowsticks 10 gp
Bunny Suit 300 gp
Bunny Stockings & Heels 150 gp
Animal Ears (Random) 500 gp
Kigurumi (Random) 100 gp
Chocobo Barding (Random) 1000 gp
Classic White Mage Robes 500 gp
Classic Black Mage Robes 500 gp
Plush Toy (Random) 100 gp
Wind-Up Minion (Random) 200 gp
Chocobo Mascot Suit (Random Color) 2000 gp
Triple Triad Booster Pack 50 gp
Triple Triad Card in your Likeness 10,000 gp


⏵ NOTES ⏴


This TDM may be treated as a mini-Mission. Time will not pass inside of it in relation to the world outside - meaning, this can be happening at any time between late May into early July!

This Gold Saucer is a bit of a mix between that of FF7's and FF14's, but it also has some things that neither have as well. Any inaccuracies are entirely intentional, aimed to make this rest within a space of uncanny valley for those who are familiar. While otherwise being a bit of a chaotic fantastical funhouse for everyone else! If there is something unlisted, chances are it will exist if it is in either of the other versions of the Gold Saucer.

Characters already in game are welcome to post to the TDM, too! Please mark them as current characters in your header. Threads can be kept as game canon as long as both characters get into the game!

Please direct all questions to our mod queries comment!

FULL NAVIGATION

nottheboss: (1104_001944)

[personal profile] nottheboss 2025-06-28 01:24 am (UTC)(link)
His hand twitches, flexes into a fist, relaxes again. "What mission?"
cactusy: (this is some belligerent nonsense)

[personal profile] cactusy 2025-06-28 01:35 am (UTC)(link)
"The-- are you new?"

She looks him up and down. She certainly doesn't recognize him, but that doesn't mean much.
nottheboss: (Default)

[personal profile] nottheboss 2025-06-29 08:45 pm (UTC)(link)
He doesn't want to admit to it, thinks it must be a disadvantage. But there's no way to hide that he has no idea what the fuck is going on.

"I just got here," he says grudgingly. "I'm supposed to be waiting for my brother. The hell is happening?"
Edited 2025-06-29 21:57 (UTC)
cactusy: (because he was stupid and I hated him)

[personal profile] cactusy 2025-06-29 10:07 pm (UTC)(link)
Oh, boy. Shaw rolls her eyes up to the sky, taking a deep breath. If there were anyone else near by she'd try to pass him off, let someone else who's more suited to the task take charge of explaining things to the stressed-out new guy, but since it's the middle of the night and they're alone in the hallway...

"We're, uh-- we're running missions, weird missions, to be good representatives of our homes and prove that they're worthy of being saved," she says, fully aware of how batshit this explanation must seem, particularly if he's as new as she suspects. "It's just as messed up as it sounds. Listen, have you seen your brother here, or were you in a place that you recognized the last time you saw him?"
nottheboss: (11x04_Pope_and_Bossie)

[personal profile] nottheboss 2025-06-29 10:09 pm (UTC)(link)
"I've seen him here. Brandon Carver." He watches her, watches for signs she recognizes it. Signs that she might recognize Carver as an enemy, because that's all the Reapers have been for so long.
cactusy: (I feel great)

[personal profile] cactusy 2025-06-29 10:12 pm (UTC)(link)
Shaw isn't the most expressive person in the world, but her eyes widen a little - not with fear, but with surprise.

"You're Bossie."
nottheboss: (1104_001409)

[personal profile] nottheboss 2025-06-29 10:13 pm (UTC)(link)
His eyes flit over her, checking for weapons. For fists. "Yeah."

Carver said he has allies here. Harold is one--Harold was okay. Maybe she will be too.

Another bang down the hall on another closed door makes him jolt, grab for a knife. "This part of the mission?"
cactusy: (I cannot solve clinical depression)

[personal profile] cactusy 2025-06-29 10:19 pm (UTC)(link)
There's one more obvious change: Shaw is no longer looking at him like he's someone she'd just as soon pass off to someone else. Harold had said to think of Bossie as a number, which would involve more attention in and of itself - but most numbers are strangers, unconnected to any of them. This guy is a number in the way Grace had been; the way Arthur Claypool had been. He's significant to someone who is significant to her.

But there's no time for introductions, because she's already heading down the hall, half her attention on him and half on the source of that bang. "Maybe. I didn't see anything."

She runs her fingers down the doorframe once she's reached it, then walks backwards, anticipating that the ghostly banging will move along to the next door. Instead, it sounds all the way at the far end of the hall.
nottheboss: (pic#16390871)

[personal profile] nottheboss 2025-06-29 10:21 pm (UTC)(link)
"No one mentioned ghost busting as part of being a good representative," he grouses, but he's excited, too. Glad to be doing something, hunting something.

He glances at her. "You armed?"
cactusy: (welcome to international waters)

[personal profile] cactusy 2025-06-29 10:32 pm (UTC)(link)
"Yeah," she says, though she leaves her gun tucked away in her boot for now. "Not that a gun's much good against something like this. Have you heard it do anything else?"
nottheboss: (Default)

[personal profile] nottheboss 2025-06-29 10:33 pm (UTC)(link)
"No. It's been pretty harmless. Hasn't even seemed to try to lead me anywhere."

A bang from another area, out of view. "Aren't these things supposed to try to communicate?"
cactusy: (this planet both wipes and sucks)

[personal profile] cactusy 2025-06-29 10:44 pm (UTC)(link)
"I don't know, ghosts aren't supposed to be real." And honestly, she's pretty annoyed at this one for breaking that particular law of physics. With an annoyed exhale, she turns back around to fully face Bossie.

"I say we ignore it. Maybe all it's meant to do is keep us awake and on edge."
nottheboss: (Default)

[personal profile] nottheboss 2025-06-29 10:46 pm (UTC)(link)
His lip curls a little in irritation but he nods, sheathes his knife.

"Fucking bullshit," he decides but with a little bit of a smirk. "I thought I'd give Carver the night off from me but maybe I'll just go crash with him where it's quiet. Where you staying? You're Shaw, right?"
cactusy: (this is how I wanted things to be)

[personal profile] cactusy 2025-06-29 10:58 pm (UTC)(link)
"Yeah. Carver's a friend."

Which he already knows, clearly, but she thinks there's value in verbalizing it from her end, too. People from worlds like theirs - and worlds like hers - understand the value of clarity and open loyalty.
nottheboss: (Default)

[personal profile] nottheboss 2025-06-29 11:45 pm (UTC)(link)
"Not used to him having friends," he admits. It takes some getting used to.

He tips his head towards the exit. "Walk with me?"
cactusy: (this planet both wipes and sucks)

[personal profile] cactusy 2025-06-30 12:22 am (UTC)(link)
"I'm not used to me having friends," Shaw remarks, though this doesn't stop her from following him. "I was bedding down here, trying to do the mission to its fullest, but in Etraya - you know that big library?"
nottheboss: (Default)

[personal profile] nottheboss 2025-06-30 01:42 am (UTC)(link)
"I've never been there but I know which building you mean." He thinks Carver would like it there; he's always been a bookworm.
cactusy: (I'm waiting for someone)

[personal profile] cactusy 2025-06-30 01:56 am (UTC)(link)
"That's where I live. Not a lot of people know."

Probably only a few more than know about Carver's subway hideout, honestly.
nottheboss: (Default)

[personal profile] nottheboss 2025-06-30 05:52 pm (UTC)(link)
"Good choice," he says. Libraries are quiet places. "You probably see Carver there a lot."
cactusy: (I'm waiting for someone)

[personal profile] cactusy 2025-06-30 06:16 pm (UTC)(link)
"I know he likes books. Stories."

But she'd learned that from Harold, not from spectating Carver's habits.

"But, uh-- I don't hang out in the library part much. I see him in the subway more, or around the city." A little smile tugs at the corners of her mouth. "On rooftops."
nottheboss: (Default)

[personal profile] nottheboss 2025-06-30 06:19 pm (UTC)(link)
He's glad Carver gets to have books now. It was always on Bossie's mental list when he was scouting, trying to find little things to boost morale. He always brought Carver whatever books he could find, no matter how waterlogged or bloodstained they were.

"Rooftops," he echoes with a little grin. "They're good places."
cactusy: (why's your kitchen a wall of Scotch?)

[personal profile] cactusy 2025-06-30 07:09 pm (UTC)(link)
"You boys must be fun on a sniper team," Shaw says, as they come to the end of the hall (and as another door-bang sounds, muffled, up a floor or two). She turns to Bossie and raises an eyebrow. Where are they actually walking to, here?
nottheboss: (Default)

[personal profile] nottheboss 2025-07-01 05:52 pm (UTC)(link)
"We all trained on it but it was my actual job, back before the world fell to shit. Switched to bow and arrow when ammo ran out."

She turns and looks at him and he motions. "I just want to walk the perimeter before we get the hell out of here."
cactusy: (I don't care if it keeps me alive)

[personal profile] cactusy 2025-07-03 06:11 pm (UTC)(link)
Sounds reasonable enough; she makes no move to stop him.

"Get the hell out of here and go to--?"
nottheboss: (Default)

[personal profile] nottheboss 2025-07-04 02:57 am (UTC)(link)
"The library," he says, as a challenge, but he also means it. He can get Carver something good to read there, and figure out how good Shaw's defenses are.

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