∎ ETRAYA MODS ∎ (
etrayamods) wrote in
etrayamemes2025-05-30 09:20 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
TDM 008
content warnings for this TDM include: gambling references, mild horror themes and suggestive content ![]() ⏵ arrival⏴ Arrival does not happen as Aurora usually plans for it. Newcomers generally find themselves waking up within the hospital, are given a brief overview of their situation, and sent on their way. Now? They wake up immersed in a game within The Gold Saucer. But it doesn't quite feel like a game: whether it's snowy mountains, riding a chocobo as you listened to the wind quickly pass by your ears, or in the middle of a battle with a beast, it feels utterly real. It's only after the game concludes - either by winning or losing - that you find yourself back in the main game area. A bot, dressed as personnel in this lavish playground, approaches each arrival with an earpiece allowing them to communicate with those in their same situation. It also serves to inform them of their goal: collect enough gold saucer points (or GP) by playing the games to acquire a card fashioned to their own likeness from the game counter. Then, they must trade it for someone else's. Seems simple enough, right? Hopefully the cards aren't too expensive... ![]() ⏵ the gold saucer ⏴ The Gold Saucer is an ode to the very idea of fun. It’s huge, labyrinthine, colorful, and lively. Everywhere you look, there’s something to do. At the same time, it’s also impossible to tell what time it is. There are no windows to the outside, there are no clocks. This place is beyond such a thing. There are games everywhere you look, ranging from the pseudo-gambling to sports to pixelated video games in cabinets. Yet no matter which boxing game, pinball machine, or skeeball machine you look at, the same creatures and themes arrive. Cactuars, chocobos, the fiercest Behemoth, the cuddliest Moogle… For those from the realms of Final Fantasy, this will feel natural- homey even. Everyone else will simply understand that there is a fairly strong central theme here about magic, machines, and monsters. It’s hard to tell how long you spend here, and it seems to sit outside of the very concept of time. Still, there are many restaurants, lounges, and vending machines. There are shops and costume rentals. There are even little pharmacies with headache remedies if the partying gets out of hand. And when you grow tired, there is a hotel- though it is made up like a haunted house, you can count on getting some semi-restful sleep. ![]() ⏵ playtime ⏴ At first, stepping through to play any of these games may make participants wonder if they have been teleported somewhere else entirely. But on closer inspection, all the skies above are merely well-constructed interiors with painted ceilings. After all, it always seems to be daytime during these games. Snowboarding - Race to the bottom of the mountain, but avoid obstacles and complete as many tricks as possible! Chocobo Racing- Race on Chocobo-back around a treacherous outdoors race track which can either be taking place in a desert, a swampy forest, or upon an island beach. Work in tandem with your rented bird and against your competition by throwing hazards in their way or utilizing buffs garnered on the track. Different colored birds will yield different advantages. Yellow - Good All Rounder Red - Fast, but hard to steer Blue - Slower, but very easy to steer. Much easier to pick up items from them. Green- Resilient against traps and sabotage Colosseum Battle- Face off against the fiercest beasts around. Pair up with friends or rivals to Collaborate or Compete to do the most damage and deliver the final blow. These battles are synced to the comparative power of the one entering the competition. We wouldn’t want anyone to get hurt unnecessarily, after all. And indeed, no one will get seriously, gruesomely, or permanently injured in these battles. Those without fighting capabilities can rent weapons outfitted Materia to assist them in their trial. These will allow anyone to cast spells, though not guarantee any better wielding of weapons. There are a hundred rounds, starting with fairly simple Spriggans, ranging all the way up to blood-thirsty Behemoths to challenge even the most battle-hardened hero. Leap of Faith- Players are presented with an obstacle course that stretches a hundred feet into the air upon floating platforms and islands. Both are held aloft by magical crystals. Powers are entirely nerfed, though falling and hitting the ground is strangely painless. Those who collect the most silver and gold statuettes of cactuars placed at random throughout the course will be awarded proportionate GP; though there is a bonus for those that reach the very top first. Triple Triad- Everywhere you look, people are playing this game on little 3 by 3 boards, or any surface with enough space. You will be given a loaner deck to play with. Are you clever enough to defeat your fellows. Fashion Report- Theobold, familiar to some, stands by himself in a little booth with a dressing room and an incredibly expansive walk-in closet. He is a robot of distinguished fashion and strong opinions on those fashions. Do you dare subject yourself to his scrutiny? Come prepare in his wondrous closets to make the best outfit for the chance to win a prize. Please submit your fashion here! There are Arcade Machines and activities galore. If you can think of it, it’s probably there- Just with that Final Fantasy pastiche on it, of course. ![]() ⏵ the beehive lounge ⏴ There are other places to eat at the Gold Saucer, but the vending machines and cafés all pale in comparison to the dinners at the Beehive. For all the rave reviews, there is a dress code at the Beehive, and this is literal. If you step inside and are not currently wearing a dress, you will be ushered into a sideroom and appropriately made over. However, this is only for those trying to go in through the normal doors. Around the side there happens to be an employee entrance, manned by a bot. He will only allow those in who seem like they intend to work— and therefore must be wearing at least one piece of the Bunnysuit Collection to trick the guard. Once you are made over or have snuck in, you are free to relax inside with drinks, dine on a fine meal, watch the dancers, or participate yourself if you feel brave enough. Why would anyone ever dance here? Well, that’s simple. It pays really well. So if you’re sick of games, or terrible at them— you can always come dance for a shift. Though, don't get any unseemly ideas about freeing yourself of your clothing, this isn't that kind of establishment! ![]() ⏵ haunted house ⏴ When you grow too weary or drunk from a day of games, you may be directed to somewhere a little quieter to sleep. Up the elevator, and through the doors reveals a modest walk through some woods until a quaint, victorian hotel appears. It is always nighttime here, and the stars and moon twinkle above. The receptionist, a bot in a rather bedraggled-looking chocobo mascot costume checks you in and shows you to your room. You can sleep here, especially if you can tolerate the hokey haunted decorations strung up around the place. Though sometimes, late at night, there will come a vigorous thumping on the door to startle sleeping patrons awake- Only for the culprit to vanish and be impossible to locate. ![]() ⏵ ticket counter ⏴ The prize counter is manned by a bot and has a sign posted overhead. Most prizes will be handed over inside an appropriately sized wrapped box, as the contents are a mystery.
This TDM may be treated as a mini-Mission. Time will not pass inside of it in relation to the world outside - meaning, this can be happening at any time between late May into early July! This Gold Saucer is a bit of a mix between that of FF7's and FF14's, but it also has some things that neither have as well. Any inaccuracies are entirely intentional, aimed to make this rest within a space of uncanny valley for those who are familiar. While otherwise being a bit of a chaotic fantastical funhouse for everyone else! If there is something unlisted, chances are it will exist if it is in either of the other versions of the Gold Saucer. Characters already in game are welcome to post to the TDM, too! Please mark them as current characters in your header. Threads can be kept as game canon as long as both characters get into the game! Please direct all questions to our mod queries comment! |
no subject
( which is not only the best arcade game in the history of arcade games, but he's also managed to get his own cabinet installed in the common room of the manor back on the islands. one he's spent the last several months playing, repetitively, to beat his own high scores. there's that, and the small game boy he'd found with pokemon. one of these days someone is going to introduce him to animal crossing and he's going to spend hours perfecting his lands like the obsessive person he is.
but that's not a now problem. now he's instead walking grayson over to the emptiest space he can find without going to the haunted house, so he can turn around and - look at him, arms crossed over his chest. )
Are you okay?
( they've got a lot of ground to cover, but damian knows this is the - likely the best place to start. whether or not grayson chooses to answer honestly, he'll at least give damian a good idea of where he should start. this isn't the time nor place for digging into everything, not when they're stuck in non-neutral ground, but he doesn't want to send grayson off to find the others here without some idea of what to anticipate from them. )
no subject
He's not trying to lie when it blatantly isn't true, the point is that he will be fine, that no one needs to worry about him, because that's usually what it's really about. Do we need to worry? Do you need help?
This is a little different.
It does strike him that the more he talks to him the more apparent it is that he's missed a significant chunk of time here, because Damian seems older even than the year and change since the last time they saw each other. Or at least since he saw Damian. He can see more maturity there, and... he seems tired. Tired in a way that Dick absolutely recognizes all too well. ]
I'm sore. [ Blockbuster hits like a ton of bricks to the face, he honestly might have a hairline fracture or two from that fight, but the obvious bruising is fairly minimal and he's not bleeding. ] And I'm worried about what's going to happen with Roland. Then there's all this— [ he glances around them, exhaling a subtly heavier breath, not quite a sigh. ] I don't know how I feel about this yet, I don't know exactly what to do about it, but I'll figure it out. So yeah, I'm okay.
[ All things considered? They've been through much worse. He can handle this. ]
no subject
damian lets out a sigh. takes a few steps forward to bridge the gap between them, and - raises both of his arms to wrap them tight around grayson's midsection. shoves his face in against his chest and leans right into him. )
Good. ( roland desmond is dead, but damian can cover that later. for now? he's just - holding tightly onto his brother, refusing to give him any semblance of personal space. it's barely audible, no more than a mumble when he turns his head enough to voice another demand. ) Never disappear again.
no subject
But that's exactly what happened here. Damian couldn't see him, couldn't call, couldn't even know for certain where he was or if he was safe. It's all too easy for him to imagine what it must have felt like, to have that support abruptly yanked away, even if Damian is very capable of taking care of himself. He was never supposed to have to do that on his own. Dick was never supposed to be dimensions away from him.
He wishes he could promise that he'll never disappear. He would fight with everything he's got to stop anyone or anything from tearing them apart like that, but he can't make that promise and they both know it, if he could have stopped it before, he would have. Maybe that's why he squeezes just a little tighter this time.
Though he does follow it up with ruffling Damian's hair. ]
I'll do my best, Robin. But you know me, I always come back.
[ They can try to stop him. ]
no subject
- holds on tight regardless.
there's a hand in his hair, and he gives a muffled sound of irritation in response to it being fussed with, but tips his head down anyway to hide his face against dick. his grip only becomes tighter, as if merely holding him will keep dick from disappearing again. )
There are three Batmen here. ( it's muffled, but he needs to catch grayson up some. this is a good place to start. ) One of them is barely older than you. The other is ancient. In his eighties. The third isn't - Father, but Langstrom.