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∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayamemes2025-05-30 09:20 am
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TDM 008


content warnings for this TDM include: gambling references, mild horror themes and suggestive content


⏵ arrival⏴

Arrival does not happen as Aurora usually plans for it. Newcomers generally find themselves waking up within the hospital, are given a brief overview of their situation, and sent on their way. Now? They wake up immersed in a game within The Gold Saucer. But it doesn't quite feel like a game: whether it's snowy mountains, riding a chocobo as you listened to the wind quickly pass by your ears, or in the middle of a battle with a beast, it feels utterly real.

It's only after the game concludes - either by winning or losing - that you find yourself back in the main game area. A bot, dressed as personnel in this lavish playground, approaches each arrival with an earpiece allowing them to communicate with those in their same situation. It also serves to inform them of their goal: collect enough gold saucer points (or GP) by playing the games to acquire a card fashioned to their own likeness from the game counter. Then, they must trade it for someone else's. Seems simple enough, right? Hopefully the cards aren't too expensive...


⏵ the gold saucer ⏴

The Gold Saucer is an ode to the very idea of fun. It’s huge, labyrinthine, colorful, and lively. Everywhere you look, there’s something to do. At the same time, it’s also impossible to tell what time it is. There are no windows to the outside, there are no clocks. This place is beyond such a thing.

There are games everywhere you look, ranging from the pseudo-gambling to sports to pixelated video games in cabinets. Yet no matter which boxing game, pinball machine, or skeeball machine you look at, the same creatures and themes arrive. Cactuars, chocobos, the fiercest Behemoth, the cuddliest Moogle… For those from the realms of Final Fantasy, this will feel natural- homey even. Everyone else will simply understand that there is a fairly strong central theme here about magic, machines, and monsters.

It’s hard to tell how long you spend here, and it seems to sit outside of the very concept of time. Still, there are many restaurants, lounges, and vending machines. There are shops and costume rentals. There are even little pharmacies with headache remedies if the partying gets out of hand. And when you grow tired, there is a hotel- though it is made up like a haunted house, you can count on getting some semi-restful sleep.


⏵ playtime ⏴
Interdimensional Games


At first, stepping through to play any of these games may make participants wonder if they have been teleported somewhere else entirely. But on closer inspection, all the skies above are merely well-constructed interiors with painted ceilings. After all, it always seems to be daytime during these games.

Snowboarding - Race to the bottom of the mountain, but avoid obstacles and complete as many tricks as possible!

Chocobo Racing- Race on Chocobo-back around a treacherous outdoors race track which can either be taking place in a desert, a swampy forest, or upon an island beach. Work in tandem with your rented bird and against your competition by throwing hazards in their way or utilizing buffs garnered on the track. Different colored birds will yield different advantages.

Yellow - Good All Rounder
Red - Fast, but hard to steer
Blue - Slower, but very easy to steer. Much easier to pick up items from them.
Green- Resilient against traps and sabotage

Colosseum Battle- Face off against the fiercest beasts around. Pair up with friends or rivals to Collaborate or Compete to do the most damage and deliver the final blow. These battles are synced to the comparative power of the one entering the competition.

We wouldn’t want anyone to get hurt unnecessarily, after all. And indeed, no one will get seriously, gruesomely, or permanently injured in these battles. Those without fighting capabilities can rent weapons outfitted Materia to assist them in their trial. These will allow anyone to cast spells, though not guarantee any better wielding of weapons. There are a hundred rounds, starting with fairly simple Spriggans, ranging all the way up to blood-thirsty Behemoths to challenge even the most battle-hardened hero.

Gold Saucer Games


Leap of Faith- Players are presented with an obstacle course that stretches a hundred feet into the air upon floating platforms and islands. Both are held aloft by magical crystals. Powers are entirely nerfed, though falling and hitting the ground is strangely painless. Those who collect the most silver and gold statuettes of cactuars placed at random throughout the course will be awarded proportionate GP; though there is a bonus for those that reach the very top first.

Triple Triad- Everywhere you look, people are playing this game on little 3 by 3 boards, or any surface with enough space. You will be given a loaner deck to play with. Are you clever enough to defeat your fellows.

Fashion Report- Theobold, familiar to some, stands by himself in a little booth with a dressing room and an incredibly expansive walk-in closet. He is a robot of distinguished fashion and strong opinions on those fashions. Do you dare subject yourself to his scrutiny? Come prepare in his wondrous closets to make the best outfit for the chance to win a prize. Please submit your fashion here!

There are Arcade Machines and activities galore. If you can think of it, it’s probably there- Just with that Final Fantasy pastiche on it, of course.


⏵ the beehive lounge ⏴

There are other places to eat at the Gold Saucer, but the vending machines and cafés all pale in comparison to the dinners at the Beehive.

For all the rave reviews, there is a dress code at the Beehive, and this is literal. If you step inside and are not currently wearing a dress, you will be ushered into a sideroom and appropriately made over.

However, this is only for those trying to go in through the normal doors. Around the side there happens to be an employee entrance, manned by a bot. He will only allow those in who seem like they intend to work— and therefore must be wearing at least one piece of the Bunnysuit Collection to trick the guard.

Once you are made over or have snuck in, you are free to relax inside with drinks, dine on a fine meal, watch the dancers, or participate yourself if you feel brave enough. Why would anyone ever dance here? Well, that’s simple. It pays really well. So if you’re sick of games, or terrible at them— you can always come dance for a shift. Though, don't get any unseemly ideas about freeing yourself of your clothing, this isn't that kind of establishment!


⏵ haunted house ⏴

When you grow too weary or drunk from a day of games, you may be directed to somewhere a little quieter to sleep. Up the elevator, and through the doors reveals a modest walk through some woods until a quaint, victorian hotel appears. It is always nighttime here, and the stars and moon twinkle above.

The receptionist, a bot in a rather bedraggled-looking chocobo mascot costume checks you in and shows you to your room. You can sleep here, especially if you can tolerate the hokey haunted decorations strung up around the place. Though sometimes, late at night, there will come a vigorous thumping on the door to startle sleeping patrons awake- Only for the culprit to vanish and be impossible to locate.



⏵ ticket counter ⏴


The prize counter is manned by a bot and has a sign posted overhead. Most prizes will be handed over inside an appropriately sized wrapped box, as the contents are a mystery.


Sparklers & Glowsticks 10 gp
Bunny Suit 300 gp
Bunny Stockings & Heels 150 gp
Animal Ears (Random) 500 gp
Kigurumi (Random) 100 gp
Chocobo Barding (Random) 1000 gp
Classic White Mage Robes 500 gp
Classic Black Mage Robes 500 gp
Plush Toy (Random) 100 gp
Wind-Up Minion (Random) 200 gp
Chocobo Mascot Suit (Random Color) 2000 gp
Triple Triad Booster Pack 50 gp
Triple Triad Card in your Likeness 10,000 gp


⏵ NOTES ⏴


This TDM may be treated as a mini-Mission. Time will not pass inside of it in relation to the world outside - meaning, this can be happening at any time between late May into early July!

This Gold Saucer is a bit of a mix between that of FF7's and FF14's, but it also has some things that neither have as well. Any inaccuracies are entirely intentional, aimed to make this rest within a space of uncanny valley for those who are familiar. While otherwise being a bit of a chaotic fantastical funhouse for everyone else! If there is something unlisted, chances are it will exist if it is in either of the other versions of the Gold Saucer.

Characters already in game are welcome to post to the TDM, too! Please mark them as current characters in your header. Threads can be kept as game canon as long as both characters get into the game!

Please direct all questions to our mod queries comment!

FULL NAVIGATION

sabigoe: (⚙ 13)

[personal profile] sabigoe 2025-06-12 08:03 am (UTC)(link)
[ She's far too accustomed to wandering alone often, but she's beginning to remember that it's normal for anyone to worry when finding a small child out on their own. Any caring adult would be concerned. It's not like back home where the townspeople would regard her with hostility. And her parents didn't care enough to pay attention whenever she went out by herself.

Twice she's already been chided for her solo adventures. There are people here that do care now, including kind strangers. Properly asking someone for company is something she needs to keep in mind for next time. For now, she tries to focus on getting him to a doctor, which is more important to worry about. Maybe they can find a clean set of clothes while they're at it, something that isn't a bizarre prize hopefully... ]


I'm Fio. [ It's hard to tell how injured he actually is. She tries to assist anyway, offering a hand and not really minding the blood. They'll have to navigate their way back out the hotel. ] Can you walk okay?
demainvient: (212)

[personal profile] demainvient 2025-06-16 11:45 pm (UTC)(link)
Fio.

[ She looks so much younger than Maelle, younger than his apprentices... maybe about the same age the boys were when he took them on, seven or eight. The children of Lumière have to grow up quickly, more often than not, but he's always wished that didn't have to be the case, even as he enjoyed working with his own mentors and later his apprentices. He blinks, like he's trying to clear his vision, and offers her a small smile as he reaches down to carefully curl the fingers of his right hand — human, warm flesh and blood, unlike the fabricated metal of his left arm and hand — around hers. ]

I'm Gustave. It's nice to meet you.

[ His hand is bloodied, but his grip is warm and gentle as he allows her to lead him where she will, and he shakes his head at her in response to her question. ]

Yeah. Yeah, I can walk okay. Just maybe a little more slowly than usual.

Do you.... do you know where we should go?
sabigoe: why is everything inconsistent? the game EoS'd and i'm working with what i got :( (⚙ 00)

[personal profile] sabigoe 2025-06-19 05:59 am (UTC)(link)
[ Fio forces a timid smile back, an obvious attempt to appear more confident. Her uncertainty hasn't fully faded. Yet she feels that she has some seniority here, thinking that she should be the one to help him. Even if it's really only two months since she remembers first meeting Aurora.

Her small fingers curl around his and she begins to guide him down the hall, slowly. Despite trying to be the reassuring one, it's also a small comfort for her to be walking hand-in-hand like this. The metal hand hasn't gone by unnoticed, her curious eyes briefly drifting over to look at it. A former companion of hers had something similar, though it was not only a prosthetic for the woman's left arm but also another for the leg. What's the story behind this one? ]


I was thinking we should go back to the lobby and I'll... talk to the companion bots. They can help with lots of things, I think. Just let me know when you need to stop and rest.

[ Surely they'll be able to tell her the directions to leave the theme park. It's the best course of action that she can think of taking at the moment. Originally she had come out to the hall to investigate the source of the noise, but it seems the reason has changed. Hopefully whatever was knocking on the doors earlier isn't anything hostile. She doesn't like fighting very much. ]

I'll protect you if anything scary comes.

[ ...While she isn't carrying anything visible for self-defense, she sounds very serious. ]
demainvient: (Y116)

[personal profile] demainvient 2025-06-27 08:51 pm (UTC)(link)
Thanks.

[ He means it. It's been a while, but this is not the first young girl who has been very serious about protecting him, and even if she weren't, he isn't the type to talk down to children. His own apprentices were maybe even a little younger than she is when they came into his care; he can clearly remember the solemnity on their little faces, chubby and sweet, barely out of toddlerhood. ]

But let's hope nothing scary comes. You're already doing a lot.

[ Speaking of which...

He glances back, but can't see anything — or anyone — else in the hall. Wherever that knocking sound had come from, it seems to have vanished, or maybe simply have moved on. ]


The companion bots? Those are those strange metal creatures, right?

[ They look a little like some smaller type of Nevron, but don't act anything like them. ]

How do they work, do you know?