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TDM 007
content warnings for this TDM include: violence, potential death, body horror, physical transformation, loss of senses, loss of autonomy ![]() ⏵ arrival⏴ Arrival does not happen as Aurora usually plans for it. New characters are introduced to the AI, then informed of a mission that they are required to participate in before they can return to their home base of Etraya. A world called Aphaia is falling apart, and while there is nothing they can do to resolve this broken world, they can participate in the Gamerunner's Stratagem. Their mission is simple: step through the glowing purple portal that Aurora creates once they've had time to listen to her, and survive until a similar portal reopens in front of them, allowing them to return to Etraya. The Gamerunner's Stratagem is something they have been working on building for quite some time. She informs all newcomers that they will not be present on this world that long: their exit will appear to them exactly when it's meant to, allowing them to meet the others who have been recruited to save their worlds. She provides each and every arrival with an earpiece, allowing them to communicate with the other Etrayans. Aurora suggests taking a bag full of supplies along with them, which she will fill with a few generic items as well as any specific items they may need: synthetic blood for vampires, protein bars for those who may burn through calories faster, medication for anyone who requires it. ![]() ⏵ aphaia ⏴ Aphaia is a neon-lit, chaotic planet. Cameras are everywhere, every action and inaction is judged by the 'audience'. Towering holograms advertise upcoming events while flashing leader boards track the most "popular" players. Contestants are thrown into challenges, many of which are games of skill, survival, and deception all to keep the viewers entertained. Not participating is an option! However, avoiding playing along and not putting on a show will quickly cause participants' score to go down, and scores that reach zero? Well. Unfortunately, there are only so many resources left on Aphaia. Their wildlife has died off, their planet is falling apart, and most others in this galaxy were either destroyed from the inside out, or warring planets trying to gain control of remaining resources destroyed them to avoid others getting involved. Their natural resources are depleted, and only those who manage to keep their scores up are given the luxury of having any supplies. As soon as one steps foot on Aphaia, as soon as they breathe, they intake nanotechnology which tracks their oxygen consumption, their food, everything they do or need. As soon as their scores reach zero? They disappear. There one moment, and completely gone the next. Their communicators go offline, and while everything they were carrying will be left behind, no one will be able to find them. They are simply--gone, erased from existence. This is a death and counts as a death as outlined in the game FAQ! Please keep this in mind. "Points" that go towards their total score will be assigned to contestants from the moment they drop down on planet. This will be visible using the HUD on their earpiece, and will be randomized at the beginning. For the sake of the TDM, we ask that no one be assigned Paragon initially, but you're free to use other ranks! The possible rankings are: 100: PARAGON 99-80: LUMINARY 79-70: CHAMPION 69-50: CONTENDER 49-30: UNDERLING 30-0: SHADE Ranks may change daily, or even hourly depending on the kind of situation one has found themselves in. Are they having a very public break up in which it comes out that they wronged their ex? They may go from a Champion to a Shade before they can even blink. Did they save a defenseless reporter from the big bad villain of the week? They may find themselves quickly elevated up to Luminary and given all the benefits that comes with being upper class. The world is their oyster, they only need to figure out how they'd like to utilize it! Aphaia is broken up into four districts. The Colosseum is a dynamic battle arena where combatants fight for entertainment, with shifting environments controlled by the audience. Victories earn points, while losses depend on performance. The Symposium is a lavish social hub for top contestants, where alliances and betrayals are made under the audience’s watchful eye. The Agora is the public center of Aphaia, where contestants engage with the audience through polls, interviews, and challenges to maintain popularity. It also houses the contestants in high-rise apartments. And Backalleys provide hidden spaces with intentional blind spots for secret dealings, though the Gamerunner is always aware of what happens there. ![]() ⏵ st★rlight soirée ⏴ Something special is happening in the Colosseum. Lights flicker as the arena shifts, rearranging itself into a grand, glittering ballroom - if a ballroom had stadium seating, paparazzi drones, and an ever-changing floor plan designed to disorient those within it. Silver chandeliers pulse with artificial starlight, their glow refracted through the crystalline floors. Music swells, but it sounds - unnatural. It thrums through your veins, setting your blood alight with the urge to dance. Why is the ballroom designed as if intentionally put together to throw off one's balance? Well, it's time for the Panopticon Prom, of course! The Panopticon Prom isn't just an adventure in dancing and impressing your most recent crush. It's a test of endurance, cunning, grace, and charm. The floor beneath your feet moves as if it has a mind of it's own, shifting to the beat like a living creature all of it's own. It tilts, undulates, even vanishing in sections to keep dancers on edge. After all, it's difficult to keep up one's pace if they're falling through a hole in the floor to the foam pit below. Drones zip through the air, catching every stumble, every misstep, and every attempt to throw off others on the dance floor. This is a competition, after all; and what fun is a dance battle without having the freedom to thwart someone else on their road to victory? The rules are simple:
![]() ⏵ casino royale ⏴ Out in the Agora, another popular quarterly event is being set up! The Casino Royale has been destroyed countless times, but it seems as if the Gamerunner just can't let it go - every time it gets knocked down, it gets rebuilt. There is one rule. One must take a turn at the revolving wheel just inside the door as their entry fee, and whatever the wheel lands on, they must maintain until they exit the building for the night. Sometimes, this is easier: an effect they have no control over and cannot undo even if they wanted to. Sometimes, this is more difficult: an assigned task they must complete. Failure to abide by the wheel once means receiving a penalty. Twice? Certain death if caught by any employee. The wheel's effects are as follows:
The casino is alive with the hum of conversation, the clink of glasses, and the steady whirl of the roulette wheels. Golden chandeliers cast a warm glow over velvet-lined tables, where fortunes are made and lost with the flick of a wrist. But something feels. . . off. The dealers never blink. The cards never seem random. And the house always wins - always. Maybe it's just paranoia, or maybe this casino is something more than just a den of chance. Tonight, you're not here just to play; you're here on a mission. You've arrived dressed to kill, blending into the sea of bodies filling the casino's floors. But you're not here to win points or boost your social standing - you're here to win intel. Somewhere in this casino is a single flash drive containing information on just how Aphaia maintains their system. The only problem? The House knows someone is coming for it. After all, they're well-aware of the game: whoever retrieves the flash drive will obtain information on how to flip the script, to change the rules of the game to fit their wants and needs, rather than following the current Gamerunner. After all, this is the Gamerunner's Stratagem that Aurora has sent them out on! Many apply for 'employment' within the Casino Royale in hopes of getting insider information on where the flash drive is hidden and what it looks like. However, it seems that even the employees have no clue where it has been hidden. This is an extension of our Aphaia Mission! We have included enough information in this post that catching up to current in game logs isn't necessary to play with it, but you are welcome to use any part of the Aphaia setting in your prompts as you'd like. Current players are also welcome to bring the events from this TDM into their in-game threads. This mission can happen outside of time as needed! Incoming characters will find themselves introduced to Aphaia as they arrive. Current characters may find Aurora calling on them to visit Aphaia after the current mission for the Gamerunner's Stratagem. Characters already in game are welcome to post to the TDM, too! Please mark them as current characters in your header. Threads can be kept as game canon as long as both characters get into the game! Please direct all questions relating to this log to our mod queries comment! All other questions can be directed to our FAQ. |
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(Sometimes, very literally! He probably wouldn't know that bit, anyway, but there's just so much that she could bring up that would probably convince him, but that last part...
Julian, dear Julian.)
He accused me of being on a date with you right now, so maybe you got that part right.
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that's reasonable. quentin's accusing julian of going on a date with sophie when all he did was take her out of a rough situation because he was two seconds from losing his shit. which. was mostly her fault, but not actually her fault, just the timing was. doesn't matter. )
Want to give him something to really be jealous over?
( he's also pissed at quentin. is this helping the self-destructing thing at all? absolutely not. will it make julian feel a little better? maybe slightly. )
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B. QUENTIN.
C. He also dated her sister.
D. She is trying to be a better person.
E. God, fuck you, Quentin.)
You have my undivided attention.
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( this is what quentin gets, for being an asshat. )
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Never said it was going to be a good something. She's so petty, but most of all, she's so glad Julian is petty too.
It's an art.)
Perfect outfit too, what do you think?
(His shirt is kind of a short dress, but, eh. Nothing she's never worn, hooked fingers bringing her heels back so she can put them on, stand, and do a little spin.
She's into it, but he gets a say, too.)
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and, well, he does realize how it'd look from an outside point of view. did she just invade his place, steal his crap, and decide it was hers? yes. but that's beside the point. )
You want to go out like that?
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Which is why, instead of going on a rant, she just moves her hand up and down. Kinda, Julian, kinda.)
With shorts, and some makeup. But overall, yep.
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( and he, obviously, does not have any make up. )
You want to go back out?
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Besides, she does think some good might come from the fifteen minutes it's going to take for her to get ready. Julian probably would benefit from the small break, although however much or how, she isn't exactly sure. It's probably a good thing it's a short one. Probably, the keyword for this, it sucks not knowing.
On the other hand, she needs to scream into a pillow for a hot second, no thanks to her lack of tact combined with the fact that she still ought to unpack the outrage she's feeling toward the latest in Quentin vs Sophie, a never-ending issue. Julian's already helping with her pettiness; he's not going to get to hear the reasonings behind it.
So, in the end, she just sighs once her thoughts are collected. Go to her apartment, thankfully it's in the same building, scream into a pillow, get a winged liner, matte red lipstick, some concealer for the redness due to all that sobbing, maybe another scream for good measure, put on shorts, come back, drama.
Okay. She's back.)
Give me fifteen, I'll be back.
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and when she does, he raises his shoulders in an idle shrug. )
I'll be here. Door's unlocked.
( and even if it wasn't, it's not as if sophie can't just unlock the door from the outside regardless. while she's out, he'll also pull himself up to his feet, moving towards the bedroom to change into his leather jacket, red tee, and jeans combo rather than the now very wrinkled suit he'd been wearing for the dance. )
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Met with the fact that, just like her, he could be wearing a curtain, and it'd still look ridiculously pleasing. God, they do look good together from the outside.
This is worth spending her hard-worked, carefully crafted points for.)
Looking nice. Let's go?
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looks her over for a moment, because he's stupid, but he isn't that big of a dumbass. )
You pull that off better than I did.
( oversized boyfriend shirt aesthetic isn't terrible. water glass back down on the table, julian saunters over towards the door and offers an arm out to sophie. )
How's your score? Good enough for a trip to the Symposium?
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(Maybe. She did enjoy the look.
So, probably not. Probably yes? She hasn't decided yet. Sporting the sweetest smile on her lips, she loops her arm with his, another sets on his shoulder (nice) as she nods once, letting him lead them out of his place.
Naturally, her score is remarkably nice. A little attention of the right reporter at the right time for no apparent reason whatsoever, her looks, more attention and shifted perception, and she's dandy. It's not ridiculously high, but it's comfortable to maintain considering all the five thousand headaches she's had in such short time.)
Good enough that it's my treat. How's yours?
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they're not in any rush, so julian leads them out the door and walks them through the housing unit. no need to fly, even if it is significantly more fun than walking. )
It's fine. Luminary, which is good enough for the Symposium. Figured as long as I stayed that high, it wouldn't matter much.
( julian's a showboat. he knows how to play to a crowd when he needs to, and he's charming - when he feels like it. this place hasn't been all that difficult on him. )
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No surprise they share the same rank. In a situation where her powers were actually working, this date could as well move them to Paragon, but alas.)
I'm assuming Etraya is super different, isn't it? I got there, ran some stores for supplies and outfits, and came here, so I didn't have a lotta time to take everything in.
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( well. there's still the show off or your world dies one, but that's slightly different. she'll get it. and walking? walking is good. walking is low effort yet time consuming; it'll take them a while to get places, but it also means that they can take that time to just - cope with everything else. quietly. )
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(Their entire experience in life is being stuck in an overcrowded room, no matter where they go. Murmurs, whispers, worries, celebrations, secrets, all at once, from every side. Thousands, millions. It's busy for her, imagine for the ones with longer ranges.)
I did see the school, though.
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( he hadn't thought too much about that, but that's because - well. noisy heads aren't really something julian has to be concerned about. he supposes it would be nice, wouldn't it, to not have all that noise when one is accustomed to it.
once they're out of the building, he leans in a little closer, lips twisting into a pleasant smile.
for the show. )
School's alright. Jay and I have been taking care of it.
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Naturally, she catches that smile, knows the drill, and she tiptoes to press her lips to his cheek right at the moment she sees someone holding a camera their way.
You know. For the show.)
You're living in it?
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Yeah. It's that or the apartment building, and that's crowded enough. There's a few other places around that'd work for living in, but they've mostly got other people in them.
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Last time she was there? Kaput. Is she still buried there? Ugh, that is bound to give her a billion weird feelings. Is it better than being alone? Probably.
But, ugh. Okay, not thinking about that right now. Instead, give Julian the most endearing smile she can muster, ignoring the flash she can see with her peripheral vision. The show proceeds.)
Just you and Jay in that whole place, though?
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( a loose lift of his shoulders, because - she is there somewhere, but she's been keeping to the teacher's side of the institute, leaving jay and julian to their own devices. which, good. as she should be. julian had enough to worry about with bird boy. )
We'll need to figure out where the hell to put you, Quire, Foley, and Grey. ( just off the top of his head. ) Jay's been taking up Brian's half of my old room. I'm betting he'll probably want to move to Foley's room.
( so he's not alone alone but he also doesn't have julian keller in his space constantly. jay's fine with him, usually, but his tolerance for julian is minimal, and josh is significantly less likely to get up in someone's face about anything. )
With all the telekinetics we have, remodeling should be a breeze.
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Also, Julian and Quentin? Ah, the upcoming headache she feels for things that haven't even happened yet. However, in more important news that Julian might not be aware, someone is lacking from that list.)
Add one more. There's a teen angst version of Scott Summers from a different universe, who just got his powers like, two days ago, so I think he should be around us.
(Pet project, if you will, but that's her business.)
Good luck to you guys, I don't think you want someone who's glitching half the time and whose TK is underdeveloped to be handling construction.
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( it's not a seriously against summers, just one against apparently having to raise him up from the very beginning. don't they have enough summers' problems with the one they have back home? why are they adding another one of them into this?
julian prefers the littler laura over tiny scott summers. probably mostly because she isn't a murder machine for. . . reasons he hasn't figured out yet, that's a later julian problem. but you know. that. )
You're fine. There's no better time to learn than now, is there?
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(Trust, it's fine. She thinks, or at least, she's highly confident that it can be.
Also, goddamnit, Julian. She just didn't wanna play construction, but she can't undig the hole she dug herself into, so she just nods in concealed resignation.)
Great point. I can mostly lift a few items, stop bullets, the usual, but I haven't tried anything more than that, anyway.
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