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∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayamemes2025-03-28 09:16 am
Entry tags:

TDM 007

content warnings for this TDM include: violence, potential death, body horror, physical transformation, loss of senses, loss of autonomy

⏵ arrival⏴



Arrival does not happen as Aurora usually plans for it. New characters are introduced to the AI, then informed of a mission that they are required to participate in before they can return to their home base of Etraya. A world called Aphaia is falling apart, and while there is nothing they can do to resolve this broken world, they can participate in the Gamerunner's Stratagem.

Their mission is simple: step through the glowing purple portal that Aurora creates once they've had time to listen to her, and survive until a similar portal reopens in front of them, allowing them to return to Etraya. The Gamerunner's Stratagem is something they have been working on building for quite some time. She informs all newcomers that they will not be present on this world that long: their exit will appear to them exactly when it's meant to, allowing them to meet the others who have been recruited to save their worlds. She provides each and every arrival with an earpiece, allowing them to communicate with the other Etrayans. Aurora suggests taking a bag full of supplies along with them, which she will fill with a few generic items as well as any specific items they may need: synthetic blood for vampires, protein bars for those who may burn through calories faster, medication for anyone who requires it.


⏵ aphaia ⏴


Aphaia is a neon-lit, chaotic planet. Cameras are everywhere, every action and inaction is judged by the 'audience'. Towering holograms advertise upcoming events while flashing leader boards track the most "popular" players. Contestants are thrown into challenges, many of which are games of skill, survival, and deception all to keep the viewers entertained. Not participating is an option! However, avoiding playing along and not putting on a show will quickly cause participants' score to go down, and scores that reach zero? Well.

Unfortunately, there are only so many resources left on Aphaia. Their wildlife has died off, their planet is falling apart, and most others in this galaxy were either destroyed from the inside out, or warring planets trying to gain control of remaining resources destroyed them to avoid others getting involved. Their natural resources are depleted, and only those who manage to keep their scores up are given the luxury of having any supplies. As soon as one steps foot on Aphaia, as soon as they breathe, they intake nanotechnology which tracks their oxygen consumption, their food, everything they do or need. As soon as their scores reach zero?

They disappear. There one moment, and completely gone the next. Their communicators go offline, and while everything they were carrying will be left behind, no one will be able to find them. They are simply--gone, erased from existence.

This is a death and counts as a death as outlined in the game FAQ! Please keep this in mind.

"Points" that go towards their total score will be assigned to contestants from the moment they drop down on planet. This will be visible using the HUD on their earpiece, and will be randomized at the beginning. For the sake of the TDM, we ask that no one be assigned Paragon initially, but you're free to use other ranks!

The possible rankings are:

100: PARAGON
99-80: LUMINARY
79-70: CHAMPION
69-50: CONTENDER
49-30: UNDERLING
30-0: SHADE

Ranks may change daily, or even hourly depending on the kind of situation one has found themselves in. Are they having a very public break up in which it comes out that they wronged their ex? They may go from a Champion to a Shade before they can even blink. Did they save a defenseless reporter from the big bad villain of the week? They may find themselves quickly elevated up to Luminary and given all the benefits that comes with being upper class. The world is their oyster, they only need to figure out how they'd like to utilize it!

Aphaia is broken up into four districts.

The Colosseum is a dynamic battle arena where combatants fight for entertainment, with shifting environments controlled by the audience. Victories earn points, while losses depend on performance.

The Symposium is a lavish social hub for top contestants, where alliances and betrayals are made under the audience’s watchful eye.

The Agora is the public center of Aphaia, where contestants engage with the audience through polls, interviews, and challenges to maintain popularity. It also houses the contestants in high-rise apartments.

And Backalleys provide hidden spaces with intentional blind spots for secret dealings, though the Gamerunner is always aware of what happens there.


⏵ st★rlight soirée ⏴


Something special is happening in the Colosseum. Lights flicker as the arena shifts, rearranging itself into a grand, glittering ballroom - if a ballroom had stadium seating, paparazzi drones, and an ever-changing floor plan designed to disorient those within it. Silver chandeliers pulse with artificial starlight, their glow refracted through the crystalline floors. Music swells, but it sounds - unnatural. It thrums through your veins, setting your blood alight with the urge to dance.

Why is the ballroom designed as if intentionally put together to throw off one's balance? Well, it's time for the Panopticon Prom, of course!

The Panopticon Prom isn't just an adventure in dancing and impressing your most recent crush. It's a test of endurance, cunning, grace, and charm. The floor beneath your feet moves as if it has a mind of it's own, shifting to the beat like a living creature all of it's own. It tilts, undulates, even vanishing in sections to keep dancers on edge. After all, it's difficult to keep up one's pace if they're falling through a hole in the floor to the foam pit below.

Drones zip through the air, catching every stumble, every misstep, and every attempt to throw off others on the dance floor. This is a competition, after all; and what fun is a dance battle without having the freedom to thwart someone else on their road to victory?

The rules are simple:
  • You must dance with a partner. This can be an ally, an enemy, or someone you intend on using as a stepping stone to victory. It matters not, as long as you have one hand (or limb) on them at all times.
  • The longer you last, the better your chances. Endurance is the name of the game, meaning one must pace themselves on the dance floor. While epic twirls and impressive moves will garner more attention, it may also hurt your chances in the long run.
  • You may sabotage others by throwing them off balance, but keep in mind: everything is televised, and it won't stay secret for long.
  • The arena adapts to the chaos. Expect sudden obstacles, environmental shifts, and sudden changes in the music's tempo. Gravity may shift, walls may close in, but participants can't let that stop them - they must continue to dance, if they wish to win.
The audience is watching. Who will make the final cut and become Prom King and Queen? Everyone is vying for the titles: it doesn't matter what rank you started at when you joined the Panopticon Prom. Whoever wins becomes a Paragon until their points drop. There aren't many opportunities to sail through the rankings, but this is a sure way to do it. As long as they can keep up.


⏵ casino royale ⏴


Out in the Agora, another popular quarterly event is being set up! The Casino Royale has been destroyed countless times, but it seems as if the Gamerunner just can't let it go - every time it gets knocked down, it gets rebuilt.

There is one rule. One must take a turn at the revolving wheel just inside the door as their entry fee, and whatever the wheel lands on, they must maintain until they exit the building for the night. Sometimes, this is easier: an effect they have no control over and cannot undo even if they wanted to. Sometimes, this is more difficult: an assigned task they must complete. Failure to abide by the wheel once means receiving a penalty. Twice? Certain death if caught by any employee.

The wheel's effects are as follows:

1 You must speak entirely in rhyme. 2 Your body has become unnaturally delicate. The smallest injury hurts like a fatal wound.
3 You must avoid stepping into any sources of light. Doing so causes massive burns to appear on any area of your skin where light has touched. 4 You have been transformed into an animal! You can still think as you had before, but you cannot speak or communicate easily.
5 You have been cursed with supernatural strength, but cannot control it. 6 Time doesn't flow normally for you anymore. Each mistake you make makes you visibly younger, slowly erasing your experiences, skills, or even memories.
7 You can no longer form your own words, but only repeat what others have said to you. 8 You cannot meet another person's gaze.
9 You can no longer turn around, physically or metaphorically. If you try to return where you came from, you'll find that the pathway no longer exists. 10 You are given a specific letter that you must avoid using out loud entirely. "A"? Better hope you know enough words without one.
11 Every time you speak, your words come true - but never in the way you intended. Trying to control this is futile; the monkey's paw curls with every new sentence. 12 Within the casino, you lose the ability to feel anything. No pain, no pleasure, no warmth, and no cold. At first it may feel like a blessing - until you realize you cannot feel hunger, or tell if you're injured.
13 Regardless of if you've drunken anything, you still act inebriated. The effect only gets worse the longer you stay. 14 No one can see you. You are invisible, even if you are still able to reach out and touch or converse with those around you.
15 Any special ability you have is gone. You are reduced down to what an average human being is capable of - regardless of if you are human. 16 Violent impulses become impossible to ignore. You are rage incarnate, and you will be heard.
17 Every time you make a decision - to walk into an area, to start a conversation, anything, a small thread pulls loose from your clothing or your skin. Keep making choices, and you may become entirely undone. 18 You may speak freely, but for every syllable you say, your ability to hear slowly fades. You may want to watch your word count - too many, and you may not be able to hear at all.
19 Perhaps you arrived with a friend, or beside a stranger. It matters not: whoever came in either just before or just after you, you feel a powerful urge to protect them to the point of aggression. 20 Love is in the air - at least it is for you. Every time you meet someone's gaze, you feel the need to try and make them fall in love with you, through whatever means necessary.


The casino is alive with the hum of conversation, the clink of glasses, and the steady whirl of the roulette wheels. Golden chandeliers cast a warm glow over velvet-lined tables, where fortunes are made and lost with the flick of a wrist. But something feels. . . off.

The dealers never blink. The cards never seem random. And the house always wins - always. Maybe it's just paranoia, or maybe this casino is something more than just a den of chance. Tonight, you're not here just to play; you're here on a mission.

You've arrived dressed to kill, blending into the sea of bodies filling the casino's floors. But you're not here to win points or boost your social standing - you're here to win intel. Somewhere in this casino is a single flash drive containing information on just how Aphaia maintains their system. The only problem? The House knows someone is coming for it. After all, they're well-aware of the game: whoever retrieves the flash drive will obtain information on how to flip the script, to change the rules of the game to fit their wants and needs, rather than following the current Gamerunner. After all, this is the Gamerunner's Stratagem that Aurora has sent them out on! Many apply for 'employment' within the Casino Royale in hopes of getting insider information on where the flash drive is hidden and what it looks like. However, it seems that even the employees have no clue where it has been hidden.

⏵ NOTES ⏴


This is an extension of our Aphaia Mission! We have included enough information in this post that catching up to current in game logs isn't necessary to play with it, but you are welcome to use any part of the Aphaia setting in your prompts as you'd like. Current players are also welcome to bring the events from this TDM into their in-game threads.

This mission can happen outside of time as needed! Incoming characters will find themselves introduced to Aphaia as they arrive. Current characters may find Aurora calling on them to visit Aphaia after the current mission for the Gamerunner's Stratagem.

Characters already in game are welcome to post to the TDM, too! Please mark them as current characters in your header. Threads can be kept as game canon as long as both characters get into the game!

Please direct all questions relating to this log to our mod queries comment! All other questions can be directed to our FAQ.

FULL NAVIGATION

sodark: made by me (pic#17443378)

i am so ready

[personal profile] sodark 2025-04-06 05:02 am (UTC)(link)
Yeah, you look fine.

[Cable observes dryly. He's hovering rather than stepping in to help her balance, unwilling to put his hands on someone who doesn't know him. It is difficult, though, because he feels terribly uneasy about something.]

Why don't you sit down? [Again, not touching her but absolutely shepherding her toward a nearby couch.]
futuremessiah: (hope8)

[personal profile] futuremessiah 2025-04-06 04:38 pm (UTC)(link)
[Hope lets the man direct her over to a seat, not because she needs one, but she does feel a little strange. The feeling just gets worse when she finally looks up at him.

She'd recognize him anywhere. That grumpy face is one she woke up to nearly every day of her life. That and the signs of the Techno-Organic Virus. But... Nathan is dead. She saw it happen.
]

You aren't here. Nate said he'd know and and promishted to tell me.

[He trained her. Protected her. Brought her to where, and when she needs to be, but she still misses him. Still wants him to be there when no one else is because everyone else thinks she's some great savior, and she's just...

There's no fight happening, so it's alright to cry. Her eyes start to water up.
]

Why'ren't you here, dad?
sodark: (pic#12539658)

[personal profile] sodark 2025-04-12 11:00 am (UTC)(link)
[Even if she doesn't need to sit, Cable feels compelled to seat her. Much easier to protect a person sitting than one flitting around a busy casino, obviously. Why is he protecting her again?

His train of thought is interrupted by the use of the name Nate. Cable furrows his brows, unsure if she's referring to two different people or if he's the dad she's speaking to.

Before he asks her any prying or difficult questions, he starts small.]


What's your name?
futuremessiah: (042)

[personal profile] futuremessiah 2025-04-12 10:31 pm (UTC)(link)
[She's no longer sure who she's talking about herself. It seems to come with being an X-Man, time travel, alternate versions of people, everyone trying to kill you...she's tired of it.

Concentrating on one line of thought at a time is hard enough right now. Her name. See? Not her dad, unless he's from before she was born. Or he didn't save her. Or something really dumb.
]

Hope. Summers.
sodark: made by me (pic#17443352)

[personal profile] sodark 2025-04-19 03:01 pm (UTC)(link)
[For a second, it feels like the edges of his vision go fuzzy while his brain needs to reboot entirely in order to process that. His chest tightens, forcing out a breath so he doesn't remain captive in his panic.

It's not the first strange encounter he's had here, but it's the hardest to manage. Simultaneously, he's absolutely certain she's his daughter but she's also a complete stranger. He's not sure why he's even entertaining the idea that she's telling the truth, it's all just gut feelings and. Well. Hope.]


And your father's Cable. [He says, matter-of-factly.]

And he's not me. [A pause. Look. He's working through this one.]

But he is. [Very challenging to pretend like he knows everything in this situation.]
futuremessiah: (013)

[personal profile] futuremessiah 2025-04-19 08:42 pm (UTC)(link)
Nathan... [Turns out dad has a lot of names, and she is completely unable to figure out all of them right now. This is why codenames are so much easier. Why doesn't she have a codename? Oh right, because that's her name.

That's not the question she's trying to answer, though. She gives him a nod.
] Cable.

You're like Nate. Or all the Scotts. [She leans forward, waving him closer.] There are so many Scotts here, and they aren't all dicks. The young one is nice. Is that weird?
sodark: made by me (pic#17443379)

[personal profile] sodark 2025-04-20 11:11 am (UTC)(link)
Nate said he's my brother. [Cable's tone suggests he's not sure if it's true or not and he's generally frustrated about how slow on the uptake he feels here.]

The dick to age ratio is usually pretty proportional. [Cable admits, fully aware that implicates him as a dick.]

Does your Dad let you say dicks? [He sounds a little skeptical, but he's mostly just gently teasing her.]
futuremessiah: (hope9)

[personal profile] futuremessiah 2025-04-20 06:29 pm (UTC)(link)
[It's hard enough to explain their family tree when she is able to think straight, there is no way she's going to try with the way she's feeling at the moment.

His question, teasing as it is, hurts her more than he could possibly expect. Hope's eyes start to tear up as she looks at Cable.
]

Can't stop me. 'e's dead.
sodark: i don't think i made this but i cannot find credit so if you did pls DM (pic#12588737)

[personal profile] sodark 2025-04-22 05:40 am (UTC)(link)
I'm sorry. [It comes quickly and sincerely. He feels strange, because he wouldn't normally feel compelled to be affectionate but knowing she's Hope-- any version of Hope-- makes the protective feeling in him take different forms.

He shifts closer, sitting finally so they're more level. Of course he has a hundred questions about how he died, but they're secondary and she's more important.]


We don't have to be strangers-- if you don't want to. I'm not your dad-- not the version of him you know-- and you're not the Hope I know. But we're still connected. [He pauses, this is hard to word.] Still family.
futuremessiah: (hope2)

[personal profile] futuremessiah 2025-04-22 05:05 pm (UTC)(link)
[She misses him so much. He'd been her whole world for so long, and then just as they were joining the others, he was taken from her. She'd been left with no one to help anchor her in her new life.

The tears that had threatened to fall start, and she can't stop them.

Hope throws her arms around his neck and just lets it all go.
]
sodark: made by me (pic#17443376)

[personal profile] sodark 2025-04-23 12:05 pm (UTC)(link)
[It takes Cable by surprise, so he briefly hesitates, freezing for a moment. His hands hover tentatively, but when she starts to cry either he relents or his heart breaks a little and he wraps his arms tightly around her. His jaw clenches, finding it increasingly difficult not to join her in her grief.

It's a little habitual, but his hand rests on the back of her head so he can press a firm, reassuring dad kiss to the top of her head. Like he'd do if he was home, he's done it a hundred times before. Just with a different Hope, who he's not sure he'll ever see again.

He's silent, waiting for her to speak when she's ready rather than forcing an overused, sympathetic expression on her.]


futuremessiah: (049)

[personal profile] futuremessiah 2025-04-23 10:19 pm (UTC)(link)
[It's something she wishes she'd had the chance to do with her father. A simple hug would have meant so much to her some days. Cable didn't do hugs. She had to watch for the small ways he showed he loved her, that he was proud of her, instead.

Hope sits back, wiping at her eyes with the back of her hand.
]

Sorry. Crying is after mishion complete.

[She tosses her hair back, takes a deep breath and looks him right in the eyes.]

What was the mission again?