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∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayamemes2025-03-28 09:16 am
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TDM 007

content warnings for this TDM include: violence, potential death, body horror, physical transformation, loss of senses, loss of autonomy

⏵ arrival⏴



Arrival does not happen as Aurora usually plans for it. New characters are introduced to the AI, then informed of a mission that they are required to participate in before they can return to their home base of Etraya. A world called Aphaia is falling apart, and while there is nothing they can do to resolve this broken world, they can participate in the Gamerunner's Stratagem.

Their mission is simple: step through the glowing purple portal that Aurora creates once they've had time to listen to her, and survive until a similar portal reopens in front of them, allowing them to return to Etraya. The Gamerunner's Stratagem is something they have been working on building for quite some time. She informs all newcomers that they will not be present on this world that long: their exit will appear to them exactly when it's meant to, allowing them to meet the others who have been recruited to save their worlds. She provides each and every arrival with an earpiece, allowing them to communicate with the other Etrayans. Aurora suggests taking a bag full of supplies along with them, which she will fill with a few generic items as well as any specific items they may need: synthetic blood for vampires, protein bars for those who may burn through calories faster, medication for anyone who requires it.


⏵ aphaia ⏴


Aphaia is a neon-lit, chaotic planet. Cameras are everywhere, every action and inaction is judged by the 'audience'. Towering holograms advertise upcoming events while flashing leader boards track the most "popular" players. Contestants are thrown into challenges, many of which are games of skill, survival, and deception all to keep the viewers entertained. Not participating is an option! However, avoiding playing along and not putting on a show will quickly cause participants' score to go down, and scores that reach zero? Well.

Unfortunately, there are only so many resources left on Aphaia. Their wildlife has died off, their planet is falling apart, and most others in this galaxy were either destroyed from the inside out, or warring planets trying to gain control of remaining resources destroyed them to avoid others getting involved. Their natural resources are depleted, and only those who manage to keep their scores up are given the luxury of having any supplies. As soon as one steps foot on Aphaia, as soon as they breathe, they intake nanotechnology which tracks their oxygen consumption, their food, everything they do or need. As soon as their scores reach zero?

They disappear. There one moment, and completely gone the next. Their communicators go offline, and while everything they were carrying will be left behind, no one will be able to find them. They are simply--gone, erased from existence.

This is a death and counts as a death as outlined in the game FAQ! Please keep this in mind.

"Points" that go towards their total score will be assigned to contestants from the moment they drop down on planet. This will be visible using the HUD on their earpiece, and will be randomized at the beginning. For the sake of the TDM, we ask that no one be assigned Paragon initially, but you're free to use other ranks!

The possible rankings are:

100: PARAGON
99-80: LUMINARY
79-70: CHAMPION
69-50: CONTENDER
49-30: UNDERLING
30-0: SHADE

Ranks may change daily, or even hourly depending on the kind of situation one has found themselves in. Are they having a very public break up in which it comes out that they wronged their ex? They may go from a Champion to a Shade before they can even blink. Did they save a defenseless reporter from the big bad villain of the week? They may find themselves quickly elevated up to Luminary and given all the benefits that comes with being upper class. The world is their oyster, they only need to figure out how they'd like to utilize it!

Aphaia is broken up into four districts.

The Colosseum is a dynamic battle arena where combatants fight for entertainment, with shifting environments controlled by the audience. Victories earn points, while losses depend on performance.

The Symposium is a lavish social hub for top contestants, where alliances and betrayals are made under the audience’s watchful eye.

The Agora is the public center of Aphaia, where contestants engage with the audience through polls, interviews, and challenges to maintain popularity. It also houses the contestants in high-rise apartments.

And Backalleys provide hidden spaces with intentional blind spots for secret dealings, though the Gamerunner is always aware of what happens there.


⏵ st★rlight soirée ⏴


Something special is happening in the Colosseum. Lights flicker as the arena shifts, rearranging itself into a grand, glittering ballroom - if a ballroom had stadium seating, paparazzi drones, and an ever-changing floor plan designed to disorient those within it. Silver chandeliers pulse with artificial starlight, their glow refracted through the crystalline floors. Music swells, but it sounds - unnatural. It thrums through your veins, setting your blood alight with the urge to dance.

Why is the ballroom designed as if intentionally put together to throw off one's balance? Well, it's time for the Panopticon Prom, of course!

The Panopticon Prom isn't just an adventure in dancing and impressing your most recent crush. It's a test of endurance, cunning, grace, and charm. The floor beneath your feet moves as if it has a mind of it's own, shifting to the beat like a living creature all of it's own. It tilts, undulates, even vanishing in sections to keep dancers on edge. After all, it's difficult to keep up one's pace if they're falling through a hole in the floor to the foam pit below.

Drones zip through the air, catching every stumble, every misstep, and every attempt to throw off others on the dance floor. This is a competition, after all; and what fun is a dance battle without having the freedom to thwart someone else on their road to victory?

The rules are simple:
  • You must dance with a partner. This can be an ally, an enemy, or someone you intend on using as a stepping stone to victory. It matters not, as long as you have one hand (or limb) on them at all times.
  • The longer you last, the better your chances. Endurance is the name of the game, meaning one must pace themselves on the dance floor. While epic twirls and impressive moves will garner more attention, it may also hurt your chances in the long run.
  • You may sabotage others by throwing them off balance, but keep in mind: everything is televised, and it won't stay secret for long.
  • The arena adapts to the chaos. Expect sudden obstacles, environmental shifts, and sudden changes in the music's tempo. Gravity may shift, walls may close in, but participants can't let that stop them - they must continue to dance, if they wish to win.
The audience is watching. Who will make the final cut and become Prom King and Queen? Everyone is vying for the titles: it doesn't matter what rank you started at when you joined the Panopticon Prom. Whoever wins becomes a Paragon until their points drop. There aren't many opportunities to sail through the rankings, but this is a sure way to do it. As long as they can keep up.


⏵ casino royale ⏴


Out in the Agora, another popular quarterly event is being set up! The Casino Royale has been destroyed countless times, but it seems as if the Gamerunner just can't let it go - every time it gets knocked down, it gets rebuilt.

There is one rule. One must take a turn at the revolving wheel just inside the door as their entry fee, and whatever the wheel lands on, they must maintain until they exit the building for the night. Sometimes, this is easier: an effect they have no control over and cannot undo even if they wanted to. Sometimes, this is more difficult: an assigned task they must complete. Failure to abide by the wheel once means receiving a penalty. Twice? Certain death if caught by any employee.

The wheel's effects are as follows:

1 You must speak entirely in rhyme. 2 Your body has become unnaturally delicate. The smallest injury hurts like a fatal wound.
3 You must avoid stepping into any sources of light. Doing so causes massive burns to appear on any area of your skin where light has touched. 4 You have been transformed into an animal! You can still think as you had before, but you cannot speak or communicate easily.
5 You have been cursed with supernatural strength, but cannot control it. 6 Time doesn't flow normally for you anymore. Each mistake you make makes you visibly younger, slowly erasing your experiences, skills, or even memories.
7 You can no longer form your own words, but only repeat what others have said to you. 8 You cannot meet another person's gaze.
9 You can no longer turn around, physically or metaphorically. If you try to return where you came from, you'll find that the pathway no longer exists. 10 You are given a specific letter that you must avoid using out loud entirely. "A"? Better hope you know enough words without one.
11 Every time you speak, your words come true - but never in the way you intended. Trying to control this is futile; the monkey's paw curls with every new sentence. 12 Within the casino, you lose the ability to feel anything. No pain, no pleasure, no warmth, and no cold. At first it may feel like a blessing - until you realize you cannot feel hunger, or tell if you're injured.
13 Regardless of if you've drunken anything, you still act inebriated. The effect only gets worse the longer you stay. 14 No one can see you. You are invisible, even if you are still able to reach out and touch or converse with those around you.
15 Any special ability you have is gone. You are reduced down to what an average human being is capable of - regardless of if you are human. 16 Violent impulses become impossible to ignore. You are rage incarnate, and you will be heard.
17 Every time you make a decision - to walk into an area, to start a conversation, anything, a small thread pulls loose from your clothing or your skin. Keep making choices, and you may become entirely undone. 18 You may speak freely, but for every syllable you say, your ability to hear slowly fades. You may want to watch your word count - too many, and you may not be able to hear at all.
19 Perhaps you arrived with a friend, or beside a stranger. It matters not: whoever came in either just before or just after you, you feel a powerful urge to protect them to the point of aggression. 20 Love is in the air - at least it is for you. Every time you meet someone's gaze, you feel the need to try and make them fall in love with you, through whatever means necessary.


The casino is alive with the hum of conversation, the clink of glasses, and the steady whirl of the roulette wheels. Golden chandeliers cast a warm glow over velvet-lined tables, where fortunes are made and lost with the flick of a wrist. But something feels. . . off.

The dealers never blink. The cards never seem random. And the house always wins - always. Maybe it's just paranoia, or maybe this casino is something more than just a den of chance. Tonight, you're not here just to play; you're here on a mission.

You've arrived dressed to kill, blending into the sea of bodies filling the casino's floors. But you're not here to win points or boost your social standing - you're here to win intel. Somewhere in this casino is a single flash drive containing information on just how Aphaia maintains their system. The only problem? The House knows someone is coming for it. After all, they're well-aware of the game: whoever retrieves the flash drive will obtain information on how to flip the script, to change the rules of the game to fit their wants and needs, rather than following the current Gamerunner. After all, this is the Gamerunner's Stratagem that Aurora has sent them out on! Many apply for 'employment' within the Casino Royale in hopes of getting insider information on where the flash drive is hidden and what it looks like. However, it seems that even the employees have no clue where it has been hidden.

⏵ NOTES ⏴


This is an extension of our Aphaia Mission! We have included enough information in this post that catching up to current in game logs isn't necessary to play with it, but you are welcome to use any part of the Aphaia setting in your prompts as you'd like. Current players are also welcome to bring the events from this TDM into their in-game threads.

This mission can happen outside of time as needed! Incoming characters will find themselves introduced to Aphaia as they arrive. Current characters may find Aurora calling on them to visit Aphaia after the current mission for the Gamerunner's Stratagem.

Characters already in game are welcome to post to the TDM, too! Please mark them as current characters in your header. Threads can be kept as game canon as long as both characters get into the game!

Please direct all questions relating to this log to our mod queries comment! All other questions can be directed to our FAQ.

FULL NAVIGATION

sophielicious: (1)

[personal profile] sophielicious 2025-04-21 11:35 pm (UTC)(link)
Girlie, grown-ups are the worst. You'll want to stick to people in their early twenties, we're fun, and less weird.

(A horrible advice by Sophie Cuckoo, but maybe she's already doing that. On the fun part, at least less responsible? Depending on the twenty-year-old.)

How are they doing it? Demonstrate, but not on me, how's that?
Edited 2025-04-21 23:35 (UTC)
sophielicious: (36)

[personal profile] sophielicious 2025-04-21 11:37 pm (UTC)(link)
Sure, look handsome, give me that arm, and maybe that gets you some bread or whatever.

(Maybe. She's definitely going to cheat on his behalf, implant a thought here and there on their way to get him noticed. Boost that rank, sir.)
overconfidently: overconfidently. (pic#15681395)

[personal profile] overconfidently 2025-04-22 12:01 am (UTC)(link)
( Handing his arm over, he lets her lead the way for this party, a glance with a curious brow lift as he looks to her. )

So we're a team now?
sophielicious: (nyx_060)

[personal profile] sophielicious 2025-04-22 12:15 am (UTC)(link)
I don't see why not, is there a reason why not?

(Mostly so she learns if he has any reservations. Her arm loops, the heels clack against the pavement, and off they go.

To the Casino.)
overconfidently: overconfidently. (pic#15702943)

[personal profile] overconfidently 2025-04-22 12:24 am (UTC)(link)
Just asking.

( To the casino is where they go, looks like. )

I'm a little more used to doing things on my own. Don't really do much teamwork.
sophielicious: (37)

[personal profile] sophielicious 2025-04-22 12:45 am (UTC)(link)
No time like the present to learn, darling. You're surrounded by people who were basically raised to deal with stuff together. Hell, again, hivemind.

(Which is funny to say, considering that she is a little too alone in her mind right now. Five-in-One, more like, Sophie Cuckoo screaming into a pillow with how quiet her brain is when her powers glitch and there's only her in it, but those are details.

The wheel is the first thing they're presented with once they enter the Casino, and with all the confidence in the world, she spins it...

19. Oh, great.)


Come on, your turn.
overconfidently: overconfidently. (pic#15681393)

[personal profile] overconfidently 2025-04-22 12:59 am (UTC)(link)
( He's never really been part of a time— well. Not for very long anyways. Given the fact that everyone seems to want him and his power at the moment, he finds keeping to himself a little more easier than seeking the help of or trusting others. Going to the Avengers led him to the X-Men again which led to X-Force and now Sinister has him. With the number of people he keeps losing in his life that he cares about, going it alone really does seem like the more painless option.

But he snaps out of his thoughts when it's his turn and steps away from her to spin the wheel. He marvels at it a little for a moment before he actually spins the thing and watches the way the numbers brightly change one after another as it goes; he's still getting used to things and places like this.

His number lands on 3 and he looks over to Sophie there. )


Ok? That's all we have to do to get in?
Edited 2025-04-22 00:59 (UTC)
unaliveyourself: (pic#17488823)

[personal profile] unaliveyourself 2025-04-22 01:04 am (UTC)(link)
if you think this is talking shit, you truly have led a strange, sheltered life, haven't you?

[this is basically affectionate in dazai-ese]
sophielicious: (11)

[personal profile] sophielicious 2025-04-22 01:04 am (UTC)(link)
(... Oh, this is a nightmare, this is a huge nightmare, because she not only is compelled to bits to keep him from any harm, but his whole number is about just that. It's pretty dim in there, but she is already looking for where Nate should not be stepping.

If he is wearing a jacket, so sorry, she's not explaining, she's taking it off of him to set it on top of his head. This should work, probably, maybe.)


You can't get direct light, and I... I gotta make sure of that, but besides that, yeah, that's pretty much it.
overconfidently: overconfidently. (pic#15681333)

[personal profile] overconfidently 2025-04-22 01:12 am (UTC)(link)
( He doesn't really understand the point of this for an entry fee, but sure. He'll go along with it. Seems like he has to if he's going inside. The sudden removal of his jacket, however, leaves him in his t-shirt and he blinks those blue eyes of his in genuine confusion as they step off to the side a little. )

How much direct light can there be in a place like this?

( It's not like they're outside? )
sophielicious: (nyx_008)

[personal profile] sophielicious 2025-04-22 01:16 am (UTC)(link)
I borrowed some eyeballs and checked it out. There are some spots, but can you do me this solid, and like, not go anywhere near them? Please? With a pretty cherry on top?

(This is gonna be harder than she thought, and while he gives her those big blue eyes, her own are closed as she breathes in for the disaster that awaits. Okay, she can do this, she definitely can do this, so she'll take his hand, breathe in AGAIN, and nod to herself.)

Ready?
overconfidently: overconfidently. (pic#15681396)

[personal profile] overconfidently 2025-04-22 01:22 am (UTC)(link)
( A glance down to their hands, he lifts his gaze back up to her and he offers her a sympathetic smile with a lazy little nod. )

Ready as I'll ever be.

( How hard can this be? With that said, he leads her on into the place, blue eyes flicking their gaze around the place and just... taking it all in. He can't really say he's seen a place like this before. )

This often a thing at parties you go to?
sophielicious: (49)

[personal profile] sophielicious 2025-04-22 01:30 am (UTC)(link)
(The woody smell of whiskey and cigars, which she hopes won't stick to her hair or dress. They can get a table, enjoy the atmosphere for a moment, while she takes in this whole place. It'll be how she decides whether she'll play, or whether she'll dip towards something more interesting down the line.

Either way, her only concern right is making sure Nate is not nowhere near the harder sourcers of light. Her own blue eyes are busy, up and down, down and up, and to the sides, and not only that, she's borrowing several irises to look at the room from all angles just in case she missed something.

Goddamnit. Sophie chooses the table at the dimmest, just in case, letting go of his hand so they can sit and she can properly answer his question now that she feels he's in a good positioning within the Casino.)


What, a wheel that gives you tasks? No, it's usually just a massive guy in front of the door choosing who goes in and who doesn't. You don't think this is a thing, right?
futuremessiah: (133)

[personal profile] futuremessiah 2025-04-22 01:43 am (UTC)(link)
Something like that.

[Don't ask her how it works, it just does. At least she's used to being bounced to strange locations at random times.]

Yeah, we were too late for the last one. Have a teleporter on the team now to change that. Hoping more mutants activate as things continue.
futuremessiah: (042)

[personal profile] futuremessiah 2025-04-22 01:54 am (UTC)(link)
The fact that you didn't just answer yes, answers my question.
overconfidently: overconfidently. (pic#15681324)

[personal profile] overconfidently 2025-04-22 01:57 am (UTC)(link)
( He can practically feel the way she worries about him as they wander their way through the casino and while it’s a bit flattering, it also has him feel a sort of guilt for making her feel the need to keep an eye on him and make sure he doesn’t, well, end up stepping in the light. Maybe he should have rigged the wheel — used his telekinesis to give him a better number, not that he’d been paying much attention to what any of them were in the first place, but.

The moment they find themselves a table, he takes a seat at it, mindful of anything nearby that could set his skin ablaze in a manner of speaking. Looking back to her, he flicks his white bangs out of his face as he does. )


I don’t know. I’ve never really been in a place like this before.

( A casino and the atmosphere itself, which has him leaning over the table some to get a better look around them. )

It’s pretty wild to see. ( Smile soft and almost curious on his lips as he looks back to her, he blinks then. ) Oh, you wanted food and drinks, didn’t you? Should I find us some?
velocityraptor: Credit recadreuse (Default)

Hawks | My Hero Academia | New Character

[personal profile] velocityraptor 2025-04-22 02:29 am (UTC)(link)
I. Arrival

[ Waking up in a strange place is as disorienting as one would think and Hawks is not the least bit thrilled about it, but while he’s assessing the situation, the AI gives him his instructions. He’s still glancing about as they talk to him, but at the very least he’s understanding the fact he has an immediate mission. This isn’t his usual style however. Hawks wants answers, but even at the first question he can tell he’s not going to get them.

Okay. So he’s going to have to roll with it and find out on his own. He can definitely do that. He crouches down low to get the stiffness out of his body and stretches his wings upwards, before standing and tucking them against his back once more. Fishing through the proffered bag, he pulls out some protein bars and slides them into the pockets of his jacket. ]
This is fine. [ A bag would hamper his ability to fly and he doesn’t want that right now. He doesn’t know what he’s walking into. Pulling off his headphones, he puts the earpiece on and replaces them. Good enough.

Did Hawks really believe he was in another world? Not entirely, not until he walks out and sees nothing familiar...except cameras. Cameras are definitely familiar and he responds by offering his pleasant, media smile and a cheeky wave. Fake it until you make it.

Initial judgment? He’s unknown, down to the bottom he goes. Ten points. Guess it’s time he proves himself. All that media training will definitely be good for something, and anyone struggling might notice he’s the one to follow when it comes to interviews and making people like him. ]


II. Starlight Soirée

[ Coincidentally with all of his media training and how to perform an entrance and make a striking appearance, he’s not much of a dancer. For a moment he looks a bit stricken but the expression melts back to something more neutral. Like everything else, Hawks gets to work. He’s dressed in a sharp suit, funny how this game works, but lucky considering how difficult it might be to get him clothes to things.

He moves with confidence, it doesn’t matter if he feels confident, but they’re being watched after all.

Hawks approaches someone looking lost and holds out a gloved hand, bowing low with his wings flared out like the dramatic person he is. He smiles his most charming, playful smile. ]
May I have this dance?

III. Casino Royale

[ Not nearly as formal as the dance, but definitely wearing some high-class looking clothing, black and red seem to suit him, considering his wings. Hawks finds himself again missing his goggles and headphones, but he’s worked under worse conditions.

Round and round the wheel goes – where it stops, nobody knows!

Once his entry fee is paid, he sidles up to a table, smiling. ]


Deal me in. [ Hey, if the dealers want to have a staring contest, he can do that, but probably not if he’s got company. ]

IV. Wildcard

[ I’m open to anything you’ve got – and I’ll RNG his casino effect with any/every thread he gets. ]
querulus: (x-men - confidence!!)

[personal profile] querulus 2025-04-22 03:07 am (UTC)(link)
[Jesus, finally. Do you know how awkward it is to hug some asshole who's just standing there like a dead fish? Really fucking awkward. Like at least a 9.2/10 on the awkwardness scale. Now it's more like a 3.7/10, and that's mainly because Julian is a maladjusted, touch-starved, sorry sack of shit, and Quentin is... well, Quentin.

Also Julian's TK still buzzes in his ears like a fluorescent light bulb every time those prosthetic hands get near him, but whatever. He'll deal.]


Mm. Weird way of saying "thanks," but sure. You're welcome, buddy.

[So in other words, no worries about your dirty little secret, Julian. Really, though, who would Quentin even tell? And even if he did, he's pretty sure most people around would be more surprised about Quentin's side of this than Julian's. Every mutant he's encountered or sensed thus far either doesn't know him at all or knew him at his worst. Quentin Quire? Being supportive? Empathetic? Nice? Sounds fake.

And that? Is why this is important. He wasn't bullshitting when he said he was trying to be better. He is. Trying, at least. Succeeding? Ehhh. That whole "surrounded by people who knew him at his worst" thing has led to some... set-backs, shall we say. Some bad habits rearing their ugly heads, perhaps. Look. Progress is a journey, okay? The point is he's resilient, he's got a lot of gumption, and with his mutation he's more equipped to sponge other people's trauma than most. Quentin doesn't need much. You know, a smack in the head when he's being particularly imbecilic. A job to do to keep himself busy. Basic personal freedoms. External validation to fill the void of self-loathing in his black little heart. Snacks. The usual stuff. What Julian needs, on the other hand, is a damn friend who won't crumble into a million tiny pieces over every crisis. 

That said, now that Julian's cooperating, Quentin settles his chin on his shoulder and reaches out telepathically.]


/Don't freak out, I'm just eavesdropping a little. It's easier. Hide whatever you want, I don't care, but I'm, you know. Here./
sodark: i don't think i made this but i cannot find credit so if you did pls DM (pic#12588737)

[personal profile] sodark 2025-04-22 05:40 am (UTC)(link)
I'm sorry. [It comes quickly and sincerely. He feels strange, because he wouldn't normally feel compelled to be affectionate but knowing she's Hope-- any version of Hope-- makes the protective feeling in him take different forms.

He shifts closer, sitting finally so they're more level. Of course he has a hundred questions about how he died, but they're secondary and she's more important.]


We don't have to be strangers-- if you don't want to. I'm not your dad-- not the version of him you know-- and you're not the Hope I know. But we're still connected. [He pauses, this is hard to word.] Still family.
ambitiousblond: (36)

Agora !!!!!!!!!

[personal profile] ambitiousblond 2025-04-22 06:52 am (UTC)(link)
[Confusion is shifting towards suspicions as the guards look between each other, as if silently trying to figure out what to do with Tseng whether it was to just toss him out or take the chance to detain him to confirm if he really belonged here.

At least, until the door opens and the mood instantly shifts. The guards take their eyes off of Tseng as they come to attention sharply, their expressions shifting to respect and deference to greet the resident who has stepped into the lobby, someone who belongs there without a single doubt.

Dressed in a spotless white suit with a black shirt and a gray silk tie, Rufus gives Tseng a disappointed frown but there is still a spark in his eyes as speaks in an exasperated tone.]


There you are! You forgot your pass again didn't you? Always so hopeless. [Rufus tsks as he gestures Tseng to come forward, something that the guards don't protest as it's clear they'll defer to whatever Rufus commands.

He snaps his fingers to indicate for Tseng to stand behind him, shaking his head before turning to give the guards a bright smile which makes them straighten up a little more, relaxed now.]


I apologize for the trouble, gentleman. I appreciate your diligence so I will leave you to your duties.

[And with that, Rufus turns and snaps his fingers for Tseng to follow him across the lobby to the elevators. He doesn't break facade until elevators close behind them, only then does he let out a laugh as he turns back to Tseng.]

You really are late though. I'm surprised it took you this long. [Really, Rufus isn't surprised at this point. The Turks always manage to find him no matter what the odds and if he knew anything was a universal constant, it was only a matter of time that at least Tseng would find him.]
sophielicious: (15)

[personal profile] sophielicious 2025-04-22 10:19 am (UTC)(link)
(She too had the belated thought of messing with the wheel, a little too damn late. Mostly because she was already regretting her own roll, the overconfidence was still present but probably dying a smidge every time she sees a light that might burn Nate to bits. At least they have Josh, should any serious injury happen, but the mere idea it could makes her heart jump a little from her chest and her teeth grind.

At least Nate managed to get a more relieved laugh out of her, her hand moving to free some of his face from the jacket cover and the hair from his face.)


The wheel thing is not a thing, but the ambience? Definitely is. People gamble here, sometimes you can see fights and whatnot because someone gambled to their last cent.

(Which, admittedly, is not really her scene. She likes clubs, dancing, cosmopolitans and rooftops, but this is what they have, this is what she gets.)

... Okay, no, what if you get a fifth-degree burn? How about you never move again and I'll go get it?
pricklybloom: (pic#17792566)

[personal profile] pricklybloom 2025-04-22 11:16 am (UTC)(link)
Amy's ears twitch, but she isn't sure if it's because she's trying to figure out where he is by his voice or if it's because she's annoyed by his attitude. She thinks she's getting closer, though.

"Oh come on! Just because this room doesn't seem like a big deal doesn't mean that there won't be something more challenging up ahead! Wouldn't it be better to be safe than sorry?"

As she continues feeling her way along the wall, she feels her the hand in front of her brush up against something a bit softer. "Is that you in front of me?"

Edited 2025-04-22 11:17 (UTC)
sodark: i don't think i made this but i cannot find credit so if you did pls DM (pic#12588622)

[personal profile] sodark 2025-04-22 11:20 am (UTC)(link)
[The pause after Scott introduces himself is a little too long to be regular auditory processing. Cable's lips press into a thin line, evaluating Scott before he speaks.]

Nathan. [He blurts it out, surprising himself. It's unusual for him to give his real name, but this is an unusual circumstance.]

You can call me Cable. [He doesn't acknowledge the thanks, doesn't give him a last name.]

Where's home for you, Scott?
pricklybloom: (pic#15093401)

[personal profile] pricklybloom 2025-04-22 11:21 am (UTC)(link)
He is laying it on a bit thick, but Amy can't help a smile as she goes along with it.

"Such a gentleman," she says with a giggle. "Well, I'm pretty good at handling myself, but I still appreciate your help. I'm sure this'll be a lot easier if we're working together."

Then she holds a hand out. "My name's Amy Rose."
pricklybloom: (pic#15093386)

[personal profile] pricklybloom 2025-04-22 11:28 am (UTC)(link)
[ There it is. Even if the robots aren't as fast as the real Shadow, if too many start showing up this could get pretty bad. Amy starts to head for Shadow to help him, but then the first two are rushing towards her.

Gripping the mallet's handle tighter, she waits for them to get closer before quickly spinning in a circle, swinging the mallet in a wide arc to hit them both at the same time and knocking them into one another.

Then she leaps into the air, mallet raised, before bringing it down to try and smash them hard into the ground. ]